Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

Third Age Middle Earth
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Callistonian  [developer] 30 Aug, 2015 @ 6:22pm
Update 1.2
- Moria floor terrain from alternative angles
- Deleted multiple general change name effects
- Added second High Elves citizen/gatherer
- Fixed Elostirion terrain to be attackable by hand units
- Added second Entwash river crossing
- Unforbid Rohan Valkyrie (for training Rohirrim Guard) 2nd age
- Forbid Rohan Fire Giant
- Forbid Dryad for all factions but Silvan Elves
- Improved Mumakil stats vs. infantry and buildings
- Fixed character death chat messages
- Added third wall + 6 watchtowers for Mordor to prevent Gondor rushing
- Wargs cheaper and train faster
- Widened Gundabad mountain pass and Ost-in-Edhil river crossing
- Fountain Guard trainable for Gondor as Colossus + deleted starting guards for balance
- Eye of Sauron LOS increase +10
- Gatherers for Mordor and Gundabad cost 40 food
- Gondor forbid Carcinos
- Harad’s Hasharii (Anubite) have improved HP and bonuses vs. infantry & archers
- Slightly reduced Gondor Infantry HP
- Increased Smaug HP
- Eriador red technologies fixed
- All good factions that capture Hobbiton will get the Hobbit Hole manors
- Fixed Promethean offspring spawn for Elves
- Human gatherers convert to dwarves for the Dwarf factions in the Grand Campaign
- Replaced Lindon Nobles (Destroyer) and Eldarinwe Guard (Hero Destroyer) for High Elves with Eldarinwe Guard (Automaton SPC) which are trained as Murmillo at the barracks as early as the second age – researching Champion Infantry boosts Eldarinwe Guard hack and HP
- All “evil” factions are allied with one another and enemies with all “good” factions