Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

Third Age Middle Earth
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Callistonian  [developer] 22 Jul, 2015 @ 12:49am
Update 1.1
- Fixed Orc Infantry stats for Mordor and Gundabad so they aren’t as useless in combat
- Fixed settlements now buildable: Durthang, Gundabad, Hornburg
- Spider traps added for Grand Campaign and Khazad Aimenu (thanks RyMitchie!)
- Dwarf factions’ Ulfsark in the Khazad Aimenu campaign are insta-killed
- Blocked access by hand units to Orthanc (Isengard) so that the AI doesn’t waste so many units trying to kill it
- Increased range of Hero Arcus for High and Silvan Elves so that its greater than that of regular Arcus
- Fixed discoloration in cliffs surrounding Moria
- Increase hunt Mumakil HP
- Second Silvan Elves god power changed to Healing Spring
- Loop name for Dryads changed to “Ent”
- Ents (trainable by Silvan Elves) cost only wood + increased HP & train time
- Harad can research champion axemen & conscript migdol soldiers
- Contarius forbid for Silvan Elves
- Silvan watchtowers now have +20 line of sight
- Deleted Orthanc stalagmites
- Ancestors convert to Hades Shades (Nazgul) for Mordor + fixed Nazgul stats
- Enabled Mordor heavy archers
- Unobtainable Mordor champion infantry
- High Elves siege bireme and naval oxybeles tech forbidden
- Fixed terrain around Mt. Doom
- Eriador Hippocampus auto-respawn disabled
- Rohan Riddermark Guard trainable as Valkyrie
- Arwen changed to Hippolyta