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On full charge fires two arrows
+50% charge (so it takes longer to get the second arrow)
First arrow;
normal to The Huntsman
second arrow;
-25% damage
-25% range
Bow of Double Shot:
+50% damage
Only one arrow is delivered for the user; make each shot count. Every kill with the weapon and/or other weapons of the user will deliver another shot.
Magic Poison:
On hit: applies +20% speed to user
-User will only be able to use melee weapons.
-User is marked for death when handled, but is removed upon successful kill.
+20% more accurate
+20% longer charge time
If projectile is reflected, player hit will be instantly killed (regardless of health or Uber)
-25% damage
Base damage per projectile: 38-90 per projectile. (Depending on charge.)
Headshot damage per projectile: 112-270 per projectile. (Again, depending on charge.)
Base damage (both projectiles): 78-120
Headshot damage (both projectiles): 300-720 damage
-50% reload speed (2.91 second attack interval)
-30% accuracy
-20% projectile speed (1500 HU/s at 0% charge, 1875 HU/s at 100% charge. AKA 60-80 miles per hour)
No random critical hits (So you can only get crits when you headshot)
Shoot two arrows
50% faster arrows (this would be hilarious with lag)
With crits, fires 3 - 4 arrows
10% more damage
33% more ammo
Nerfs:
Consumes 2 ammo per shot
35% more arc where the arrows go (more gravity is applied to them)
40% smaller arrows (this would make a version of the huntsman which is like the sentry compared to the mini sentry)
40% less max charge
No headshots
NO RANDOM CRITZ
In alot of people's opinions these stats are probabaly the most stupid they have ever seen but can someone please modify this so that we can implement a different version of the huntsman, that would be amazing.
2 Arrows = Double Regular Arrow Damage
+50% Weapon Switch Speed
+25% Fire Rate
Cons:
No Headshots
-35% Reload Speed
-50% Range Of Arrows
Maybe No Random Crits? idk.
New name: The Arrow Drills
Advantages:
Pull up bow to shoot 2 arrows at once
The second projectile has a 50% damage bonus if the first one hits the same target
On kill by the second projectile: 1 Guaranteed critical hit for the next projectile
Disadvantages:
No headshots
50% damage penalty for the second projectile if the first one hits a different target
+5 degree random projectile deviation
Pro:
+20% Damage on full charge
+crits when it would normally mini-crit
Cons:
-no Headshot
-No random Crits
-40% damage penalty
-25% slower charge
100% more shots per fire
-25% accuracy
Headshot do mini crits
20% damage vulnerability
Better stats
When it's fired,it fires two arrows.
When it's reloaded one time,it will fire one arrow.
When it's reloaded two times,it will fire two arrows.
-15% slower reloading time
-15% slower moving speed while aiming with the bow