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The Soviet Doctrine (TF2-Style weapon model)
 This topic has been pinned, so it's probably important
Mx. Amber  [developer] 18 Jul, 2015 @ 2:49pm
Changelog
Update 18.07.2015
  • The wooden parts of the gun now have a simple wood texture
  • The gun body now has a <none> bodygroup, so you can use only the magazine
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Mx. Amber  [developer] 21 Jul, 2015 @ 12:41pm 
Update 21.07.2015
  • rigged trigger

This update might require you to delete and re-add the animation sets, as it might add the mag to the <body> bodygroup. Deleting and adding it as animation set should fix the problem.
Mx. Amber  [developer] 23 Jul, 2015 @ 12:53pm 
Update 23.07.2015

New features:
  • rigged bolt
  • rigged firemode selector
  • moved mag bone away from root_transform (easier to select
  • new sequence "fire", moves bolt
  • new colors (barrel is much darker now)

As usual it might be necessary to replace the AnimationSet with a new one, but it might help to import sequence 'idle' to fix errors.
Mx. Amber  [developer] 29 Jul, 2015 @ 10:30am 
Update 29.07.2015
New features:
  • Bullets on top of both magazines
  • curved trigger and firemode selector

As usual it might be necessary to replace the AnimationSet with a new one, but it might help to import sequence 'idle' to fix errors.
Last edited by Mx. Amber; 19 Sep, 2015 @ 12:28pm
Mx. Amber  [developer] 19 Sep, 2015 @ 12:28pm 
Update 19th September 2015
New features:
  • New texture
  • Smoothed some parts of the model
  • Slightly changed mags

As usual it might be necessary to replace the AnimationSet with a new one, but it might help to import sequence 'idle' to fix errors.
Last edited by Mx. Amber; 19 Sep, 2015 @ 12:28pm
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