Reassembly

Reassembly

Bombardiers
Rallas  [developer] 17 Jul, 2015 @ 7:04pm
Bug/balance Reports
Please leave any bugs/balance issues here.
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Showing 1-15 of 33 comments
XiaoBaiMalz 18 Jul, 2015 @ 6:44am 
Semi decent some lag here and there when exploesive stuff happens ^_^ but i like it.
You can fix lag via making it have less effects
Rallas  [developer] 18 Jul, 2015 @ 1:19pm 
Originally posted by Ben:
Semi decent some lag here and there when exploesive stuff happens ^_^ but i like it.
You can fix lag via making it have less effects
Thanks. It's probably related to the sheer number of rounds with The Volcano/Hurricane. I'll look into reducing the rounds per burst.
Totushek 18 Jul, 2015 @ 7:45pm 
Armor block missing in data bank?
Rallas  [developer] 18 Jul, 2015 @ 8:20pm 
Originally posted by Totushek:
Armor block missing in data bank?
Hmm. I'll look into it. Is it just the armor block missing?
Atlas242 19 Jul, 2015 @ 2:50pm 
Bug occuring both times i've tried this faction. i've had this bug occur twice now randomly after death, upon spawning entire own faction(the bombadiers) are targeting ship, and i can also target my own faction. Essentially hostile to own faction. Resulting in endless spawn deaths.
Maid & Moth 19 Jul, 2015 @ 3:18pm 
I am also having the same issue as Zombie. I die, half of the time I spawn fine, the other half the faction turns hostile. Though everytime I die, I still respawn at the hostile stations
Rallas  [developer] 19 Jul, 2015 @ 4:23pm 
Originally posted by ZOMBIE JESUS he is real:
Bug occuring both times i've tried this faction. i've had this bug occur twice now randomly after death, upon spawning entire own faction(the bombadiers) are targeting ship, and i can also target my own faction. Essentially hostile to own faction. Resulting in endless spawn deaths.


Originally posted by Zvephra:
I am also having the same issue as Zombie. I die, half of the time I spawn fine, the other half the faction turns hostile. Though everytime I die, I still respawn at the hostile stations

Thank you for the notification. I noticed this in a small amount before, but I've got an update in the works that I think solves it. I'll try to post it soon. In the mean time, would you mind telling me which factions killed you before the Bombardiers turned hostile?
MoonMoon 21 Jul, 2015 @ 4:26pm 
Bug where i cant earn any C from killing, turning in R or capping stations. This happens everytime i regenerate the world.
Last edited by MoonMoon; 21 Jul, 2015 @ 4:28pm
Maid & Moth 21 Jul, 2015 @ 4:31pm 
MoonMoon. Happens to me as well, only fix (that I've found) is restarting the game
Last edited by Maid & Moth; 21 Jul, 2015 @ 4:31pm
Rallas  [developer] 21 Jul, 2015 @ 6:17pm 
Originally posted by Zvephra:
MoonMoon. Happens to me as well, only fix (that I've found) is restarting the game


Originally posted by MoonMoon:
Bug where i cant earn any C from killing, turning in R or capping stations. This happens everytime i regenerate the world.
This is not a bug with the mod, But I think it's actually part of the games design. It's too prevent people from regening the world over and over the cap all the easy nearby stations. Not certian, though. In the future, use a wormhole to travel to a new world.
Pip from Pals 22 Jul, 2015 @ 9:10pm 
Incredibly underpowered. I spent five seconds of constant firing from 4 of the autocannons just to destroy one red hull piece.
Maid & Moth 22 Jul, 2015 @ 9:35pm 
Originally posted by Captain Cat:
Incredibly underpowered. I spent five seconds of constant firing from 4 of the autocannons just to destroy one red hull piece.

Yeah no, either your game is bugged, or you're lying. I've had no trouble at all with this faction (besides the whole 'faction turns hostile' thing")
Rallas  [developer] 23 Jul, 2015 @ 9:33am 
Originally posted by Captain Cat:
Incredibly underpowered. I spent five seconds of constant firing from 4 of the autocannons just to destroy one red hull piece.
Right now the weakest weapon is the 'Tsunami' turreted machine gun, do to a low damage per round, even when coupled with high fire rate. The autocannon is probably the most well-rounded weapon in the mod, being an acurate, high-damage rifle with a cost issue. If you have the ability to either send me a link to a video describing the issue or invite me to a broadcast via steam, I'd be glad to watch and try to work out the problem.
A1vere 24 Jul, 2015 @ 7:35am 
R
Rallas  [developer] 24 Jul, 2015 @ 7:59am 
Originally posted by Ol' Dirty Bastard:
R
I'm going to need a little more than that. Too much Resource, too little?
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