Garry's Mod

Garry's Mod

Advanced Light Entities
BluerSonic 2020 年 11 月 30 日 下午 3:19
Grainy shadows
For a while now I've been using this lighting tool to make some pretty good-looking shading. While it does work for the most part, there is an issue I'm having when I'm looking at the shading's details -- Mainly that it seems the "shading" looks like a bunch of black, grainy particles covering the models I'm using with the lighting.

I'm posting an example here (Warning: contains icky five night game): https://cdn.discordapp.com/attachments/718148873872212119/783109545236889600/unknown.png

As you can see, epsecially around the teeth, there's this odd grain effect that seems to be on every model I use. Is there a way to make this look better, or is it just the best Gmod can do?

(I'm using Expensive Light: New)
最后由 BluerSonic 编辑于; 2020 年 11 月 30 日 下午 3:22
< >
正在显示第 1 - 1 条,共 1 条留言
joseph sneed 2024 年 12 月 22 日 下午 2:49 
This is how pre-Portal 2 versions of Source render shadows. It is not possible to work around this in Garry's Mod.
< >
正在显示第 1 - 1 条,共 1 条留言
每页显示数: 1530 50