Mount & Blade: Warband

Mount & Blade: Warband

Nova Aetas
Alex0000 28 Jan, 2017 @ 9:45pm
Best MBW mod hands down, +10 ways to top it off
Hi, great work on the mod!

Please consider the below options to make it outstanding. The first 3 ideas the most signifcant to improving gameplay.

1. Vassal deterioration, consider applying a bonus to relationships for vassals with castles or villages to offset the -5 per week or allow the users to turn off the decrease in relationship...

2. Allow villages to have and maintain garrisons.

3. Like some other mods have a patrolling system.

4. Add more towns, more to conquer, perhaps some free cities.

5. Allow player to found capital on a ruin site (not existing ruin sites)

6. Have village owners income paid directly.

7. Allow villages to have a industry like cities, this could improve the profitability of owner industry in cities. perhaps not all villages and not all products.

8. Increase research points required to achieve high tech levels, slow tech points during prolonged wars.

9. Enable auto collect loot.

10. Allow garrisons to be adjusted from throne room.

Love your work keep it up!

Last edited by Alex0000; 28 Jan, 2017 @ 9:47pm
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Showing 1-6 of 6 comments
Wow, such a good sugestions, but creator once said "IT'S VERY BIG LIST OF SCRIPTS, 'RE YOU WANNA KILL ME AND FREEZE GAME?"
Alex0000 29 Jan, 2017 @ 12:09am 
The frist 3 point are things that would really make the biggest impact the other points are more wish list type things...
CHIPOTLE 29 Jan, 2017 @ 2:22am 
2. Allow villages to have and maintain garrisons.
And how do we suppose to raid villages in the beggining?
Be proffesional raper fighter
Alex0000 29 Jan, 2017 @ 8:24pm 
Allowing villages to have a garrison would make raiding more challenging but also more rewarding from a game play point of view, also due to the expense garrisons size could be linked to how developed the village is.
CHIPOTLE 30 Jan, 2017 @ 7:36am 
Originally posted by Alex0000:
Allowing villages to have a garrison would make raiding more challenging but also more rewarding from a game play point of view, also due to the expense garrisons size could be linked to how developed the village is.
There is caravans for expensive loot and more challenge.
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Showing 1-6 of 6 comments
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