Company of Heroes 2

Company of Heroes 2

Achtung Panzer Lehr
Reallymadmaveric  [developer] 13 Aug, 2015 @ 6:49pm
Change log
work in progress, I will get this done as soon as I can
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Showing 1-9 of 9 comments
Boii Fan 17 Aug, 2015 @ 7:22am 
waiting
Reallymadmaveric  [developer] 19 Aug, 2015 @ 4:26pm 
Global Changes
Heavy AT mines now detrack armored vehicles, new critical hit vehicle immoblie until fixed. All Fractions Vehicle crews can alight from their vehicles and undertake repairs They cannot Cap strategic points.

AEF Fraction 101st Airborne& 10th armored Division CCB.

Barracks.

Rear Echelon now Engineers Up to Vet 5 Adttional upgrade options flamethrower, Thompsons x4 Additonal construction M1 heavy AT mines, sandbag wall

New Paratroopers Up to Vet 5 Additional upgrades Thompsons x4 gives suppressive fire
OR LMGs x2 gives Button vehicles
Additional ability at Vet 1 Sprint

New IR Pathfinders Up to Vet 5 Additional upgrades Thompsons x4 now 4 man squad
Additional abilities Can now get paradrop replacements near beacon, frag grenades and at Vet 1 Sprint.

Riflemen now Glider Riflemen Up to Vet 5 Now 5 man squad with 5x carbines.
Additional abilities Volly fire and at Vet 1 Streaming Smoke grenade.

Ambulance Additional abilities medics can now leave medical boxes for later use.

Platoon Command

Lieutenant Up to Vet5 1x.30cal lmg, 1x Thompson, 3x carbines.
Abilities now M23 smoke screen grenades and Vet 1 AT grenades.

Mortar Now 60mm mortar Abilities now Barrage, smoke barrage and hold fire.

HMG No change

New M8 Greyhound Up to Vet Abilities now m2 Canister round, M6 heavy AT Mine, New Ability gained at Vet 1 Camo Prowl.
New Crew are now a Cavlary recon unit with basic repair, sprint, grenades and AT grenade. They cannot cap.

M57 AT Gun No Change

Company Command Post

Captain Abilities now, M23 smoke screen grenades, supervise and at Vet 1 Sprint and On Me

M151a AA Halftrack No change

M5 Stuart Up to Vet 5 Ability now Smoke pots, m2 Canister round, Shell shock and at Vet 1 Step on it (excellent recon speed) 4 man crew auto repair and at Vet 1 critical repair.

New M18 Hellcat (M10 model)Up to Vet 5 Abilities Prioitize vehicles and New Ability gained at Vet 1 Camo Prowl.
Armed with a 76mm AT gun this is a very fast but fragile tank destroyer. Can cross the map very quickly, Good to ambush or finnish off immobile armor.

M8 HMC No change

Battalion Command Post

Major Now 4 man unit.

M5 75mm Sherman Up to Vet 5 Now gets Sherman Turret HMG for free, 5 man crew auto repair and at Vet 1 critical repair.

M5 76mm Sherman Up to Vet 5 Abilities Prioitize vehicles and at Vet 2 Flanking speed. Now gets Sherman Turret HMG for free. 5 man crew auto repair and at Vet 1 critical repair.

Commander Ability Changes

New 6th Command ability for all US commanders Coordinated Divisional Artillery Barrage. 400 ammo cost widespread heavy barrage

Greyhound is now the M20 Utility with Camo Prowl

M10 is now M36 Jackson

Easy Eight is now a dispatched unit not a build unit

Veteran Infantry are now 6 man squads that have no flares but gain a free BAR

further details are still WIP
Last edited by Reallymadmaveric; 19 Aug, 2015 @ 5:00pm
Reallymadmaveric  [developer] 20 Aug, 2015 @ 5:15am 
Originally posted by Mystetu Gou:
waiting
changelog started still WIP
Boii Fan 20 Aug, 2015 @ 9:28pm 
i played with all the factions except usf. :D
Reallymadmaveric  [developer] 21 Aug, 2015 @ 4:01pm 
Originally posted by Mystetu Gou:
i played with all the factions except usf. :D
lol
Boii Fan 22 Aug, 2015 @ 3:13am 
now i've only managed to play for 2 minutes until my friend took over the pc . Is that faction doomed or something?
Reallymadmaveric  [developer] 22 Aug, 2015 @ 4:20am 
Originally posted by Mystetu Gou:
now i've only managed to play for 2 minutes until my friend took over the pc . Is that faction doomed or something?
its a nice fraction
agent0125 18 Oct, 2015 @ 6:34pm 
What did you change during October?
Reallymadmaveric  [developer] 17 Dec, 2015 @ 12:53pm 
Originally posted by Mystetu Gou:
waiting

Just Updated with alot of changes bringing it inline with the new relic update patch and new commanders.

Visuals[\h1]

All duplicate models command tanks and stuh 42 h now have there own skins Panzer IV is 501 2nd Panzer Panther R02 Panzer lehr panther 200. So they now appear different in game when using the Achtung panzer lehr skin sets.

28th Infantry[\h1]
New US vehicles have not been made avaiable to them as historically the purshing and calliope were not present durring the battle. (They are still avaliable if you use the US team)
weapon racks updated reseached together and both can be built on any captured territory to be used as rally points. A great asset for terrirtory control.

101st [\h1]
New commanders avaliable for those that are not so historically bothered

2nd panzer Division [\h1]
ability changes.
Changes to Reserve abilities now give Marschbattalion squads
Assault grenadier ability all now are aufklarung infantry without 250 halftracks
Command tank Panzer iv is now a H model with the long 75mm gun
Hauptmann kampfergroupe now makes the stuh 42 h avaliable with a second stug G.

Panzer Lehr [\h1]

Ability changes.
Recoup losses is now for the fatherland
Airborn assault Fixed stuka attack is now 37mmcannon attack which will target armor infantry and defensive structures. 2 stukas with two attacks with the fallishrimjager being dropped between attacks. This attack can be on any territory in view but not HQs
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