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I believed that groups being transferred to HCs should not affect a Zeus's ability to control the group.
It will change the 'locality' of the group, which will affect some scripts in mods.
I am not familiar with all these mods. Are there any here which alter AI behaviour? If you are still interested, I would try first with just the unit mods and WHM, then try adding the rest, to see if WHM is not fully compatible with which mod.
Would you be able to check that units created in the mission file ARE ignored when using the class names as ignore names? This will check that the module is setup and working correctly in the simpler cases.
If you are still interested, please send some screenshots my way of your setup and the errors in action, and I may be able to help further.
So. Posting in 2 year old report feels weird, but here we are.
I have the same issue. When you are Remote controlling in vehicle only the unit you RC gets transferred to you, instead of full squad. That means as gunner you cant make unit move, and as commander.
So, we do run VCOM. Issue is only about vehicles. When other units in crew of that vehicle stay on HC when you RC. So if you are a gunner you cant tell driver to go forward by pressing W. I will test without VCOM tomorrow and let you know. I dont think this will matter, but i will test anyway.