Arma 3
Werthles' Headless Module
Kusanagi 8 Aug, 2021 @ 9:28am
AI Transfer Issues
Having a strange issue with AI not being transferred correctly. If I understand correctly the mod should transfer AI between both the headless client and the server instead of just the headless clients (With the setting turned on of course).

In my case any AI spawned by Zeus are balanced between the headless clients and the Zeus.
(1 headless client used, 200 AI spawned, 100 stay on Zeus for example).

Interestingly, any AI placed in the Eden editor will balance between the server and the headless without putting any on the Zeus so that part seems to work correctly. So it seems to be centered on Zeus spawned AI.

If I turn the setting off then everything gets offloaded to the headless clients as expected whether they are placed in the Eden editor before hand or spawned by Zeus. I have tried this with just CBA and this mod. The server is running on another machine from my client. I have tested with the headless running on that same machine and I also tried running it on another machine as well.

Any other info or things to try that I could do to help track the issue down?

I have also had my Zeus players experience the recently reported bug by @Kitz. Though it has been random and not reliably repeatable on my end.