Cities: Skylines

Cities: Skylines

[DEPRECATED] Toggle District Snapping (use Dendraspis's More Advanced District Snapping instead)
This topic has been locked
Business Socks  [developer] 5 Sep, 2015 @ 11:29am
81 Tiles Compatibility
A thread discussing the compatibility of this mod.
< >
Showing 1-8 of 8 comments
Business Socks  [developer] 5 Sep, 2015 @ 11:34am 
Yoshida
This mod does NOT work. I cannot paint districts with this mod. Ive spent hours removing mods trying to find the culprit that is breaking the paint tool. Ive narrowed it down to this one mod. It wont let yo paint any districts. The only way to reset the paint tool is to turn off all mods and reactivate them on a new map. (Note this will not work even if this is the only "mod" turned on ontop of the develepor unlock all mod)

Yoshida
Ive combinded several amount of mods in small packets with this mod and each one will not let you paint. I cant pinpoint a compatibility issue with another mod. It all is coming back down onto this one in particular

Yoshida
Othere then that. This would fantastic if you can get it working again!

Business Socks
[author]
@Yoshida, please do not say "This mod does NOT work." because it IS working for many people. What you mean to say is that it isn't working for YOU.

Do you have a non-english or otherwise non-standard keyboard? My code expects you to to have a left alt key. Do you not have one for some reason?

Yoshida
Ofc i have a standred keyboard lol. The alt button isnt the issue. im still trying to find a compatability issue with other mods. but im starting to wonder if its an Asset that is causing this mod and the district paint tool to break.

Basicaly this is whats happening:
New Map, 1 Sqaure zone to build in, If i zoom out and start painting inside the buildable square zone its not painting, its actualy painting outside of the square at the edge of the map in a square that hasnt been purchased yet. Im not exactly sure why. Like i still im still looking for a compatibility issue because somthing i have is causing this mod to break.

Yoshida
Didnt mean to insult. This wall ive run into has been giving me a headache xD.

Yoshida
Ok good news. I discovered which mod is causing compatibility issues, the famous "81 Tiles" mod located here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=422554572

Ive also uploaded a screenshot of the issue for refrence. (The Painting is happening on the ocean, But the actual cursor is way over to the right *notice the tiny red paint circle* on the land)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=512387367

I apologize for losing my temper at first ive been debuging for hours looking for the compatibility probelm == :D I hope you can get this working with the famous 81 Tiles :o

Business Socks
[author]
@Yoshida have you tried using JUST the 81 tiles mod alone? I see a lot of people on that mod complaining that it is unstable and has bugs with various things (including parts of cities disappearing!)

That said, I took a look at his source code. He indeed is overriding the DistrictTool, like this mod does, so they are currently not compatible. There may be a way I can do things without a conflict, but I'm not sure. I will have to try my idea. If it doesn't work though, I'm sorry to say they will be incompatible (unless the 81 tiles mod wants to adopt my functionality).

Yoshida
yup thats what I did :D, i activated this and only 81 tiles, and it is definantly causing issues.
Oh they are, 81 tiles borderline stable. It does have alot of bugs and issues. And yes ive seen the disapearing bug, sometimes it happens, sometimes it dont.

81 tiles isnt perfect sense the game isnt rly designed to handle such a large map and i think he is the only modder who has actualy done such a thing (that i can find).
If its not fixable thats fine. ^^/
Borklund 16 Feb, 2016 @ 1:49pm 
This mod is definitely not compatible with 81 tiles, and I would love a compability fix. Thanks!
Business Socks  [developer] 16 Feb, 2016 @ 5:21pm 
Originally posted by Borklund:
This mod is definitely not compatible with 81 tiles, and I would love a compability fix. Thanks!

You'd have to talk to the 81 tiles modder. That mod changes a SIGNIFICANT amount of game code, whereas mine changes about 1 line. There's nothing I can do to provide a compatibility fix. They would have to provide it, if it's even possible. They could just copy my code into theirs, but that would force all 81 tiles mod users to use my change. They could also make a separate mod that includes both (which, for the record, I'd be fine with). But that would be up to them.
ciB 25 Feb, 2016 @ 10:31am 
I have got some information belonging the compatibility (don't know if this is new information any helpful in any way). I was using both mods (unaware that they were incombatible).

Then, i disabled your mod to find that I, yet again, could zone destricts. When I zomed out of my town later I saw this: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=632361115

Could it be that due to the 81 tiles mod the district brush, in combination with your mod, is simply offset? I obviously have created districts with your mod activated, simply not in the area I was painting in...

Business Socks  [developer] 25 Feb, 2016 @ 5:49pm 
Originally posted by WG-Gaming | ciB:
I have got some information belonging the compatibility (don't know if this is new information any helpful in any way). I was using both mods (unaware that they were incombatible).

Then, i disabled your mod to find that I, yet again, could zone destricts. When I zomed out of my town later I saw this: ...

Could it be that due to the 81 tiles mod the district brush, in combination with your mod, is simply offset? I obviously have created districts with your mod activated, simply not in the area I was painting in...

Yes, but again this would be up to the 81 tile mod developer to fix. That mod has to make a LOT of changes to the code to make 81 tiles available (it's not a simple switch). The offset is probably caused by messing with the district tool in order to make it operate correctly in the outermost map square. My code literally changes exactly one line of game code to add the toggle hotkey.
Last edited by Business Socks; 25 Feb, 2016 @ 5:49pm
Business Socks  [developer] 2 Mar, 2016 @ 12:41pm 
BloodyPenguin is taking over the 81 tiles mod (make sure you switch to his new version!) but it's still not compatible. However, he and I are working on a fix to make them compatible. Stay tuned!
ciB 3 Mar, 2016 @ 5:40am 
awesome!
Business Socks  [developer] 9 Apr, 2016 @ 12:56am 
This mod is now 81 tiles compatible! Locking this thread. :)
< >
Showing 1-8 of 8 comments
Per page: 1530 50