ARK: Survival Evolved

ARK: Survival Evolved

Shopping Mod 2.04
LOLZebra 22 Jul, 2016 @ 4:52pm
Sell Shop Prices
I have set custom prices for everything in my sell shops. Prices depend on how many resources it uses so something simple like a cloth hat costs 10 gold, as you can pick everything you need for it without tools, but something that requires higher level resources like crystals, polymers etc costs a ton.

Since the prices are higher I was wondering if it automatically sets the sell price in the sell shop?

Or do I have to specify the sell price for every item for that shop (Another tab in gameusersettings.ini under [Sell] )
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Davetiger  [developer] 23 Jul, 2016 @ 5:54am 
you have to do each individual if you want them different BUT in the next patch or the one after that (depends how long it takes me) everything will be calculated by base cost so if you change what it's made out of it'll change the rest automatically. I still have a lot of coding to make that change though because people will still be able to override individual items because somethings like the tracker nodes many people feel are over priced.
LOLZebra 23 Jul, 2016 @ 6:37am 
Yeah what I ended up doing is copying all the other shops items into the [sell] section, worked out fine :)

Still a bit of fine-tuning to get all items in there but this is a great start...

I basically set tier 1 resources (hand picked stuff) to 1 gold
tier 2 is something you need a tool to get (flint, oil, crystal, obsidian)
if its rare i x2 it (obsidian, rare flower, mushroom, pearls),

if its crafted it just takes the resource cost of the previous items and goes from there, so you have stuff like platform saddles going into 57k gold, fabricated sniper rifle at 62k, pike for 230 gold.
Davetiger  [developer] 3 Aug, 2016 @ 10:17am 
Very nice :) the test server is working with this new fix I just have to adjust the order I do stuff in (right now it's calculating before checking the ini for the base items prices) but as I'm play testing I'm adjusting those things :)
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