Team Fortress 2

Team Fortress 2

Portable Anti-infantry Energy Shield
New Building idea (and stats)
This is amazing! How about some stats for this?


The Portable Energy Shield
Replaces a building of your choice. Stats differ from chosen bulding


If replace the Sentry:
Creates a shield (invisible to the enemy team) that acts like the Medic MVM shield
Block 200 points of damage on level 1
Block 450 points of damage on level 2
Block 600 points of damage on level 3
Shield cannot be healed until destroyed (but fully heals itself on upgrade)

If replace the Dispenser:
Creates a energy shield that heals teammates in a small range
On level 1: Heals like a level 2 Dispenser
On level 2: Heals like a level 3 Dispenser
On level 3: Also overheal teammates
Doesn't gives ammo
20% less health

If replace the Teleporter (option 1):
Creates a portal when you build a entrance and a exit (acts like a teleporter)
Teleports doesn't have to recharge on each teleported teammate
Cannot be upgraded

If replace the Teleporter (option 2):
Creates a portal when you build a entrance and a exit (acts like a teleporter)
Can be used by both sides
Takes 1 more second to recharge



Thank you for reading
(sorry if I had any english mistake btw)
Last edited by FelipeGames2000; 20 May, 2017 @ 7:54am
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Showing 1-1 of 1 comments
P1R4T3 21 Nov, 2018 @ 7:38pm 
It should replace dispenser, this makes it so that engineers cant just spam repair it while next to their dispenser, and have to place it more tactfully to make the most use out of it.

It should do somewhat little damage but have advantages in other ways,

It could also make an alert sound for enemies passing through it, to let teammates know they need to help the engineer.

The alert would also trigger for disguised and cloaked spies, so the engineer could reliably place it in a spot where their teammates could take advantage of careless spies.



If it did act like more of a wall it could replicate the effects of the medics wall in MVM, but slightly different.

I believe at this rate it would do good to serve as a sentry replacement, because a wall to block bullets as well as a sentry would be overpowered.

It would spawn with at least 2x the amount of heath a sentry would have, possibly with a levelled up one having 3x the health, and can be upgraded, with the downside that it costs 200 metal to build, and cannot be repaired or picked up, only destroyed.
This would provide addequite means of fighting, as an engineer would need to commit to building one, and defending it.
It destroys projectiles but doesn't stop bullets.
Projectiles that hit it explode, causing the shield damage.

It could also possibly sap spy cloak or medics uber to recharge some lost health.



Just some ideas, I don't think they should ALL be used but just some minor concepts to toss around,
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