Space Engineers

Space Engineers

Attachments - large to small grid without limits!
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M4ck 18 dec, 2015 @ 5:52
Problem with the block splitting on its own...
Hi there. Just like I've recently posted in the comments, I have a pretty annoying problem with this mod... Otherwise it does what it says and how it says, so almost perfect.

Every time I build something like Large block / Attachment base / Attachment top / Merge, get another small ship to merge with it, everything is fine. Blocks lock into place, remain fixed etc. But when I turn any of these merge blocks off to disconnect, the Attachment top / Merge part is ALWAYS sent slowly flying away... It's not just visual, I can bump into it and it starts spinning and flying into distance. If I catch up to it, re-enable the merge block and merge, then back up into the Attachment base, it again clicks into place and is ok. Both ships are really simple, this pseudo-rotor and two merge blocks are the only "grid connecting" blocks on the build.
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Vaagventje 21 feb, 2016 @ 9:31 
This is exactly my problem also :(
arhi.ea 6 mar, 2016 @ 7:22 
so?
astrocom 1 apr, 2016 @ 11:34 
That will also happen with connectors, and I believe rotors and pistons, as soon as the parts start moving too fast. I think it's fixable if you add some redundant landing gear.
Vaagventje 2 apr, 2016 @ 5:24 
Ursprungligen skrivet av astrocom:
That will also happen with connectors, and I believe rotors and pistons, as soon as the parts start moving too fast. I think it's fixable if you add some redundant landing gear.

that wil give them the shakes.
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