Team Fortress 2

Team Fortress 2

The Reanimator V2
Scheisse 25 Jun, 2013 @ 10:48am
THE REANIMATOR abylit
create abylits of the gun example: +50 unber rate -15 speed cure
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Showing 1-8 of 8 comments
Scheisse 25 Jun, 2013 @ 11:03am 
I create abylits: +10 cure speed +30 unber rate -the cure is marked for death when the player is healed receives crits 15 minutes and the player who is being healed is reached unber anger faster time of unber grown to 15 and the player received in fifteen 15 - 10 damage per explosion - by shooting and 25 - by fire and received 5 + damage headshot headshots and take the player that bleeds cured 10 seconds and bring headshot also down 10% unber and is marked for death
Kinda O.G. 25 Jun, 2013 @ 1:40pm 
it shouldn't negatively effect the person you're healing
MaskMaster 25 Jun, 2013 @ 2:58pm 
You can dead ringer your heal target!
Remie 26 Jun, 2013 @ 6:13pm 
Me want type abylits two!

Cure is two doog for 20 precetn.
Scheisse 28 Jun, 2013 @ 8:46pm 
+50 unber rate-10 cure
Andstopher 5 Aug, 2017 @ 6:13pm 
IDEA: Medigun that trades healing for ability to pick up fallen allies. Revived allies should flee and get health.

Can Revive fallen team-mates (gives them uber and speed boost for 2 second, they have 10% HP and deal 50% of normal damage) Medic is invulnerable during charge.

+Has 8 ubers

+25% longer beam range

+20% uber duration

-Cannot heal during uber

-15% heal rate
RequiTG 12 Oct, 2020 @ 7:10am 
I think I could be like the ability to revivie teamates of MVM. But I could have a 0 overheal, or a reduced one.
RequiTG 12 Oct, 2020 @ 7:12am 
It could revive dead teamates, 50% less overheal, While uber medic can revive inmediatly people, he and hip pacient gain a 10 damage resisitance, and a speed boost.
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