ARK: Survival Evolved

ARK: Survival Evolved

Morecrafting ARK
MajorNexx 29 Dec, 2015 @ 7:49pm
Cannot Confirm exact item however 24 hours of running this mod on our server it may have crashed it
Stack Follows
Fatal error!



ShooterGameServer.exe!APrimalStructureItemContainer::ConsumeFuel() (0x000000013f990785) + 76 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\primalstructureitemcontainer.cpp:619]
ShooterGameServer.exe!APrimalStructureItemContainer::UpdateContainerActiveHealthDecrease() (0x000000013f99030a) + 0 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\primalstructureitemcontainer.cpp:574]
ShooterGameServer.exe!APrimalStructureItemContainer::Unstasis() (0x000000013f98d6a1) + 0 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\primalstructureitemcontainer.cpp:331]
ShooterGameServer.exe!UWorld::LoadFromFile() (0x000000014063cd24) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\engine\private\world.cpp:5985]
ShooterGameServer.exe!AShooterGameMode::LoadWorld() (0x000000013fa1d92e) + 688 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootergamemode.cpp:756]
ShooterGameServer.exe!AShooterGameMode::InitGame() (0x000000013fa17790) + 0 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootergamemode.cpp:416]
ShooterGameServer.exe!UWorld::InitializeActorsForPlay() (0x000000014063471f) + 42 bytes [h:\ue4\unrealengine\engine\source\runtime\engine\private\world.cpp:3036]
ShooterGameServer.exe!UEngine::LoadMap() (0x0000000140610a21) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\engine\private\unrealengine.cpp:9380]
ShooterGameServer.exe!UEngine::Browse() (0x000000014060c75d) + 41 bytes [h:\ue4\unrealengine\engine\source\runtime\engine\private\unrealengine.cpp:8200]
ShooterGameServer.exe!UShooterGameInstance::StartGameInstance() (0x000000013fa0c6fa) + 0 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:256]
ShooterGameServer.exe!UGameEngine::Init() (0x00000001404302e8) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\engine\private\gameengine.cpp:524]
ShooterGameServer.exe!UShooterEngine::Init() (0x000000013fa08150) + 0 bytes [h:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shooterengine.cpp:97]
ShooterGameServer.exe!FEngineLoop::Init() (0x000000013f82d0f9) + 0 bytes [h:\ue4\unrealengine\engine\source\runtime\launch\private\launchengineloop.cpp:2057]
ShooterGameServer.exe!GuardedMain() (0x000000013f829733) + 20 bytes [h:\ue4\unrealengine\engine\source\runtime\launch\private\launch.cpp:128]
ShooterGameServer.exe!GuardedMainWrapper() (0x000000013f82ed7a) + 5 bytes [h:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x000000013f82eea8) + 8 bytes [h:\ue4\unrealengine\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x00000001412e2c51) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
kernel32.dll!UnknownFunction (0x00000000774259cd) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007755b981) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007755b981) + 0 bytes [UnknownFile:0]


Only thing I could think of about Fuel being consumed was the Trash Furnaces we had running burning items into coal. Restored to earlier backup crash still happened.
Removed Mod and server started with no problems.
Last edited by MajorNexx; 30 Dec, 2015 @ 6:22am