Garry's Mod

Garry's Mod

Simple Weapon / Item Highlights
Hedron  [개발자] 2015년 9월 26일 오전 10시 36분
Ideas and suggestions
If you have any ideas, how I can improve my work, let me know :)
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dead profile 2015년 9월 27일 오후 4시 21분 
Hey howabout a map thing like this it says the name of the map in the air
And be customizable and all (ik there is something like that but i personaly think you
Could do better)
JerlBays 2015년 9월 28일 오후 5시 18분 
the item floats about 5 cm off the ground and spins
elmo! 2015년 9월 29일 오전 11시 48분 
You can make rarity colors !
Chef Nut 2015년 9월 29일 오후 2시 58분 
Maybe a feature that detects custom SENTS and the larger the size of the ENT, the larger the size of the effect (particles) :steamhappy:
Hedron  [개발자] 2015년 9월 29일 오후 3시 42분 
@ An idiot Genious Nutrin :
That is actually a good idea, thanks.

@FallingSpeed :
That would require items with a certain rarity.
One could say, that the crossbow is actually more rare then the ar2 in the HL2 campaign, but on the other hand, you might find dozens of them on other custom maps.
But I'm working on another project that includes randomized weapons, or to be more precise, weapons with random components, like in Borderlands. These weapons would have some level of rarity.

@Jerl Bays :
I've already made something similar to that. Probably...
<[MIA]>.GEN.P!KE.ARMY 2015년 9월 30일 오전 9시 47분 
I have some ideas! Great addon by the way!

can you make a menu under "options" in game. that allows you to disable the highlighing of certain objects. (like ammo or health but leave weapons). and maybe some other features?

As with rarity color: Instead of adding predifined weapon rarity colors, simply allow users to define certain weapons to have certain color. like the crossbow can be set to be red always. this would help in some cituations where simply looking at the color would allow you to know what weapon it is. This would also let players decide a weapons rarity, and respective color!

I agree with Jerl Bays, a floaing and spinning like in serious sam would be really cool. But i would not want it always for realism purposes. But istead maybe add a feature that allows only certain weapons to do this. So when you are setting up a map you can have a weapon levitating and spinning all cool like, waiting for you to pick it up.

I would love to be able to customize the effect more, like not just the color. The size, shape, brightness etc. along with some other stuff like below.

Maybe a feature to disable the authors name. not that i dont want them to get credits its just some people have really messy or inapropiate names.

Being able to change the text as it appears above the effect would allow some to shorten longer names like "rocket propelled grenade" to "RPG" or other custom names.

maybe different fonts too, i dont know. just kinda throwing random stuff out there. i dont know if this is even possible.

Anyway thanks for a great addon!
<[MIA]>.GEN.P!KE.ARMY 님이 마지막으로 수정; 2015년 9월 30일 오전 9시 48분
Hedron  [개발자] 2015년 9월 30일 오전 10시 33분 
@ <[MIA]>.GEN.P!KE.ARMY :
I'm working on a more complex version of the whole thing.
This will include more detailed settings, so you can your own highlight tables with a list of various entities and a more comfortable color setting then just a convar.

About the idea of floating stuff:
That would require to override the existing entity. This isn't impossible.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=496938664
I probably won't add floating weapons soon, as I'm busy with some stuff as well as my other projects.
CluckenDip 2015년 9월 30일 오후 10시 13분 
Could you make it toggleable? As in make a console command where you can bind a key to make the effects re/disappear. Just a suggestion.
Hedron  [개발자] 2015년 10월 1일 오전 3시 07분 
ihl_enable
CluckenDip 2015년 10월 1일 오전 5시 44분 
Oh, thanks! I didn't know.
Garskii 2015년 10월 1일 오후 2시 32분 
if you could make it customizable (colors) i think that would be cool
<[MIA]>.GEN.P!KE.ARMY 2015년 10월 1일 오후 8시 20분 
Darken217 님이 먼저 게시:
@ <[MIA]>.GEN.P!KE.ARMY :
I'm working on a more complex version of the whole thing.
This will include more detailed settings, so you can your own highlight tables with a list of various entities and a more comfortable color setting then just a convar.

About the idea of floating stuff:
That would require to override the existing entity. This isn't impossible.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=496938664
I probably won't add floating weapons soon, as I'm busy with some stuff as well as my other projects.

Thanks! i look forward to seeing this addon devolope. Great work man.
8LKx3_BVLL 2015년 10월 2일 오후 3시 39분 
Hovering your cusor over the weapon or item will tell you its stats

Ex:

Name of weapon: m9k_doritosblaster420
DMG: 69
ROF (rate of fire per second/minute): 420
Clip size: 360
Recoil (i dont know if their is a measurement of recoil/spread in gmod so you might not do this)


custom scripted sents <3
Hedron  [개발자] 2015년 10월 3일 오후 2시 19분 
scripted entities will now appear with a cyan marker.
You can change this color with the "ihl_color_sent" console command.
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