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Armory - (*I swear somebody already suggested it but the comment has been lost in the already-mounting sea of comments...)
Server - This would be best in front of a room full of Programming Blocks and Timers.
Security - For dedicated security rooms that oversee a ship's/station's internal cameras and turrets.
Kitchen
Bunkroom (Figure general crew habitat section, subdivided into rooms like the mess hall, etc)
Bathroom/Head
Cargo Bay
Gunnery Control/Gun Control/
Gunnery/Weapons
Shuttle Bay (they're not always a vast hangar, sometimes it's a little one-ship room)
Armoury.
Brig.
Cargo Bay.
Command Information Centre.
Communications.
Control room.
Laboratory.
Life Support.
Logistix.
Navigation.
Observation Deck.
Reactor.
Refinery.
Security.
Weapon Control.
More Planned somewhere.
I Do like Shuttle Bay.
Advance Door (Guessing this is the Area 1 Door)
Bridge
Captains Quarters - No window due to personal quarters
Crew Quarters - No window due to personal quarters
Engineering
Hallway
Hanger
Hanger Bay
Infirmary - No window due to personal quarters
Messhall
No Entry - No window due to if you dont want anyone to enter should not be able to see in.
Private - No window due to personal quarters
Storage
Utility
Armoury.Door Should not Have a window due to possable weakness (Also be cool to put two crossed rifles where the window is.
Brig - Door Should not Have a Window due to Possable Weakness
Cargo Bay.
Command Information Center
Communications.
Control room.
Laboratory.
Life Support.
Logistix.
Navigation.
Observation Deck.
Reactor.
Refinery.
Security.
Weapon Control.
Ideas Posted:
Airlock - Door Should not Have a Window due to Possable Weakness
Server Room
Gunnery Control (Another Idea for Weapon Control due to most people operating weapons on a ship are called Gunner's Mates)
Restroom - No window due to its a personal area 2 versions can put a male/feamale image on where the window is.
Shower Room - No Window due to its where you clean yourself could do the same like Restroom.
Escape Pods - Strips on door is yellow and black or red and black.
Medical Center/First Aid Station - Smaller room for minor probloms (Have a health station in it)
Flight Control - If you have a Hanger you want a Flight Control Room.
Officer Quarters - In most ships Officers are quartered with one to two other officers where non officer crew are quartered in larger numbers. No Window.
Medical Officer Quarters - Should know where the Medical Officer lives in case of internal communications shutdown.
Recreational Room
Kitchen - Sometimes you can enter the kitchen without entering the messhall.
War Room
Meeting Room
Decontamination Chamber - Cool to get this in the new door side sliding door with your mod texture look.
BioHazard Room - Room with no window with Biohazard sign where the window is and the stripe is Black and Yellow.
Lockdown Door - A door with no control panals so when you have an intruder alert you can lockdown hallways. Ya a bigger door can be had but some areas on a ship might not be 3 blocks wide by 2 blocks high or more.
Section Areas - Sometimes people group rooms together like labs would be together should it be health labs, Sicence Labs it would in the same general area. Could put names like Sicence Department, Tactical Department etc.
Maybe asking one of the other moders to use there mod as a bace for making 3 x 1 doors in your texture and making some names on them like for hanger bay/hanger you may want to use a bigger door. Engineering due to they mayhave to bring something in for repair or take parts out with them for to repair something.
*Processing*
I'm the guy who suggested armory.
While we're at it, having things only show up on one side of the door seems to give no advantage, while making the doors useless in many situations. I don't *always* have the doors inside rooms facing outwards.
I had a lot of people want the doors one sided. if there are a lot of people that want it double sided I will put some time aside to change it back.