ARK: Survival Evolved

ARK: Survival Evolved

Roraima
BLiNNeMaNS 3 Dec, 2016 @ 7:54pm
recent update: wyverns?
in the recent update notes you state "probably others"..
curious if (and where) the map has wyvernspawns as those can really lower the overall survivability in those areas... if they spawn all over the map or at random locations they could be gamebreakers..

sidenote: camelsaurus = morellatops
Last edited by BLiNNeMaNS; 3 Dec, 2016 @ 8:06pm
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Showing 1-13 of 13 comments
RedEntropy  [developer] 3 Dec, 2016 @ 10:28pm 
Wyverns have not been added as to avoid that very issue, but if it's soemthing many people would like to see I could add one or two spawns in special locations.
bork 18 Mar, 2017 @ 11:34pm 
Originally posted by Jeff:
Wyverns have not been added as to avoid that very issue, but if it's soemthing many people would like to see I could add one or two spawns in special locations.
could you and a volcano? for wyverns,dragon boss,titans etc
Zeeboot 5 May, 2017 @ 2:23pm 
if you'r about to do that then don't let them spawn high at the volcano top but let them rearly spawn down the volcano
Fistoflegend 20 May, 2017 @ 4:48am 
Or just do a map without dragons and wyverns :)
It is just fine without fairy tale creatures.
LucienLeclerc 19 Jun, 2017 @ 6:30am 
oh i'm so glad that you wan't to ad wyfernspawns.
Cryolophysis 14 Oct, 2017 @ 8:37am 
I hate it when map makers add wyverns. I am very thankful that you didn't ruin yours with them.
Last edited by Cryolophysis; 14 Oct, 2017 @ 8:37am
Bejork Dibutt 15 Jan, 2018 @ 8:56am 
Originally posted by Jeff:
Wyverns have not been added as to avoid that very issue, but if it's soemthing many people would like to see I could add one or two spawns in special locations.
its possible add all ark creatures?
and expand the map?
RedEntropy  [developer] 17 Jan, 2018 @ 10:30pm 
no, I will not be adding ALL ark creatures. The only map expansions will be finishing off the crator lake in the south East part of the map and adding some islands around the periphery of the map.

If someone makes a good case for adding additional creatures or resources I'll consider it (though many SE creatures and resources are present.) I have no intention on adding anything from Aberration at this time.
Scudder 29 Jan, 2018 @ 8:54am 
If there are Beelzebufo, Therizinosaurus (never spelling these right), Mammoth and or... "Beaver" and Maybe Quetzal... I am Happy
Last edited by Scudder; 29 Jan, 2018 @ 8:56am
RedEntropy  [developer] 4 Feb, 2018 @ 2:46pm 
I'm considering removing the beavers in favor of increasing the other methods of obtaining cementing paste. No one uses beavers for the wood anyway.
BLiNNeMaNS 5 Feb, 2018 @ 4:32pm 
eh.. mobile smithy?? boost weight and you can craft high end blueprints you can't craft in the smithy
Last edited by BLiNNeMaNS; 5 Feb, 2018 @ 4:41pm
BLiNNeMaNS 5 Feb, 2018 @ 4:38pm 
also a great source of pelt, silica pearls and rare flowers. beavers aren't just for cementing paste. besides, before endgame chitin is needed for saddles/gear, so no manual cp crafting..
and you need to be even further to make veggie cakes. (build platform + wait for tap to fill, get beehoney, tame snail... depending on your loc on the map that's going to take even longer)
so beaverdams and beavers are useful for a lot of things.

(and i'm still a big fan of the beaver for wood opposed to the sluggish dinos, the turning radius of the beaver and the speed in the water make it one of the better "dinos")
plus it's a great small size companion on a nest (raft) both for gathering as luring other dinos into traps
Last edited by BLiNNeMaNS; 5 Feb, 2018 @ 4:45pm
RedEntropy  [developer] 6 Feb, 2018 @ 9:15pm 
Cool thanks for the info. I don't have enough time to really play Ark fully utilizing all the dinos so this sort of info is usefull.
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