ARK: Survival Evolved

ARK: Survival Evolved

Dragon Gods
Modifying Goddling / Goddess Torpor resistance
Is there a way to edit the torpor on these guys?
I love the concept of these being an End-Game tame.

That being said, when added to annunaki genesis, the compound poison arrows do like 300k per arrow, making these a very easy tame.

Is there an ini code value that can be modified for these beautiful Goddlings?

Thanks:)
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Showing 1-11 of 11 comments
Hainy 13 Feb, 2017 @ 10:14am 
DinoClassTorporMultipliers=(ClassName="DragoGodling_Character_BP_C",Multiplier=1)

While knowing that the value of 1 is the basic resistance . The more you increase, the more it will be resistant .

If you want for others, you just have to change DragoGodling by whatever you want .
For example, "DragoGodling_Character_BP_C" by "BlackHeartGodling_Character_BP_C" .

This command consist to increasing the resistance and not the value of the torpor. A value of 300k, for example, remains at 300k, but the torpor up slowly .

These lines are to be added in the game.ini .
Last edited by Hainy; 13 Feb, 2017 @ 10:26am
YMD  [developer] 13 Feb, 2017 @ 2:24pm 
oh i had no idea there was this command, looks like a new thing. thanks Loki
Hainy 14 Feb, 2017 @ 3:02am 
oh i had no idea there was this command, looks like a new thing. thanks Loki

You're welcome, it turns out that me for my server I had to lower their resistance because they are impossible. I tried this and I noticed that it works well ^^
YMD  [developer] 14 Feb, 2017 @ 6:26am 
You mean there is this DinoClassTorporMultipliers and not DinoClassResistanceMultipliers?
or did u make a typo mistake?
Hainy 14 Feb, 2017 @ 7:21am 
You mean there is this DinoClassTorporMultipliers and not DinoClassResistanceMultipliers?
or did u make a typo mistake?


It is correct, if we change the resistance it is the damage that it will take and not the torpor that will be modified. Here the torpor is concerned, this command allows to modify the resistance of the torpor and not of the damage.


However, this only concerns the one mentioned in the command line, so we have to redo this line for each monster we want to change
YMD  [developer] 15 Feb, 2017 @ 5:05am 
thanks for the info, im glad ark decided to add a multiplier for torpor resistance
Hainy 15 Feb, 2017 @ 8:00am 
You're welcome, In fact I found this order by chance, I thought why not try? And finally it worked, it's good to know ^^

On the other hand would you have an idea to deactivate the music of a boss when it is tamed? I have on another mod a boss, when it is wild there is no music as soon as it is tame, the music starts and continues indefinitely. The music is good but a bit annoying over time
Last edited by Hainy; 15 Feb, 2017 @ 8:01am
YMD  [developer] 16 Feb, 2017 @ 10:02am 
sounds like a bad oversight on the modder's part.
there's a brute force way u can do it by going into your mod folder and deleting the music file if u can find it.
Hainy 16 Feb, 2017 @ 12:08pm 
What is worrying is that I can not find anything of this boss in the mod. This must be hidden in a uasset ...
YMD  [developer] 17 Feb, 2017 @ 5:06am 
well only if it is using its own custom sound, but if its a sound from ark then u wont be able to delete it. just contact the modder for a fix

also according to naming conventions (if the modder adheres to it), then sound files should have the word "_cue" included in its filename. For example "HamsterSneeze_cue.uasset" is a sound file.
Last edited by YMD; 17 Feb, 2017 @ 5:08am
Hainy 17 Feb, 2017 @ 1:30pm 
This is what I thought ... I tried to contact the modder but no response ... I am doomed to stay with this music :(
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