Space Engineers

Space Engineers

[Deprecated] Planetary Dynamics - Re-Entry Heat, Drag, and Wings.
HoonX 29 Nov, 2017 @ 6:27pm
Any way to make lift/stabilizing less advanced?
First, I must say, this mod is awesome and added a lot of planet gameplay and realism to game. I played a lot with this mod, and love how it deals with heat by drag. But I feel this mod is a lot advanced, specially when building bigger and heaver aircrafts. They need larger thrusters, a lot of propusion, many wings and stabilizers, making the task to build and "Hercules" transporter a really nightmare.

What about making a slash command to simplify the lift/stabilizing and produce force in the center of mass?
< >
Showing 1-1 of 1 comments
Dondelium  [developer] 24 Feb, 2019 @ 8:55am 
I actually often run the plane parts mod when I am feeling a bit like not over-engineering things. I will definetly consider updating the mod to allow for this. May suggest not using the wings and using the plane parts wings instead as they are much more fleshed out for any type of build. Even large grid.

Plus, lets be honest, you can make much cooler wing types with those.
Last edited by Dondelium; 24 Feb, 2019 @ 8:55am
< >
Showing 1-1 of 1 comments
Per page: 1530 50