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but if i then change anything in the LCD, it compeltely stops working
not even removing the changes will work
only solution is to rebuild the programm block
i dont use any mods and i even changed language back to english
I will need a more specific report if I am to understand the problem. Please post the LCD code that does not work as well as the "detailed info" of the programming block.
OnOff Light
}
that works
I edit the text and write another line
@1{
OnOff Light
write on LCD = "test"
}
it stops working
I change it back to the first code
@1{
OnOff Light
}
It still does not work
Building new LCD or Timer or Button writing first code again, nothing works
rebuilding programming block again it works, until mentioned above
after a good day worth of sleep and new testing of this Script.
It seems like writing "Write on" instead of "Write to" makes the programming block break
it works now, sry for using your time
write to LCD = "test"
using "on" instead of "to" will confuse the program and it will not work until you recompile, as you have found out.
Blink Interval of lamp = 3
}
This does not seem to work.
Blink Lenght is asno not working, Color is however working fine.
Am i doing something wrong?
That way we know if we got an ild version and it helps with the bug reports in case someone reports a bug and his version is not up to date.
@light{
OnOff light
}
action in button :Tutorial LCD(light)
timerblock name :Easy Automation TB (checked 2ce in script and block it self)
i think i`m being stupid somewere, but i cant figure it out, do i need [] somewhere or????
I tried
Recharge Battery
Recharge Battery = True
Recharge Battery = "True"
Recharge Battery = On
Could you give an example on how to do this?
p.s
The Discharge command is not in the list. Semi-Auto is however.
@Turn BkupGen1 ON{
OnOff_On LTBkupGenOn
OnOff_Off LTBkupGenOff
OnOff_On ReactorBkupGen1
}
@Turn BkupGen1 OFF{
OnOff_On LTBkupGenOff
OnOff_Off LTBkupGenOn
OnOff_Off ReactorBkupGen1
Write to BkupGen1StatusLCD = " Reactor
Status
---
SHUTDOWN"
}
@BothLights{
OnOff LTBkupGenOff
OnOff LTBkupGenOn
}
@bothLights & @Turn BkupGen1 ON both work fine. When I run @Turn BkupGen1 OFF it performs the OnOff commands fine, but then Write to only displays the following on the selected LCD:
Reactor
Status
The ea PB then locks up and only grinding it down and rebuilding it and reloading the ea script gets it to work again.
If I modify the Write to line to this:
Write to BkupGen1StatusLCD = " Reactor
Status"
it works fine and I can then run the other scripts afterwards as expected (the ea PB does not lock up). Is Write to limited to just 2 lines now? I know you put many more in the tutorial video.
Recharge Battery
should work, check ownership and capitalization.
I use your script to toggle them on and off (OnOff_On Battery) or OnOff_Off of course.
You say Recharge Battery should work, but then my next question would be, how do i know if i am turning recharge mode on or off?
It's a checkbox so i would toggle all batteries that are in recharge mode in auto mode and all the batteries that are not in recharge mode.
I am still not getting this to work (will do some more tests later to see if i am missing something)
If i am tottaly wrong here (and there's a good chance of course :) ) could you explain how the modes switch then? Is recharge disabling the other 2, so that if i would toggle discharge on would recharge and semi-auto then toggle off?