Counter-Strike 2

Counter-Strike 2

Re-released description for URL!
H0resT 18 Dec, 2015 @ 8:06am
IMPROVEMENTS!
I would definatly edit this map considering the following aspects:
1. Get Back old bombside A and edit it if necessary
2. Get Back old long A with parking lot
3. Enlarge bombspots area
4. widen the hallways
5. A short is critical concerning a P90 rush towards A site
---> Maybe remove the current T entry and add an entry towards A short next to the A long doorway)
6. Make it less cluttered (remove / soften corners)
7. Something is still wrong with this T window. If there´s a window, it should be made for CT´s (look Mirage)
8. CT boost is unnecessary and just wastes time (try it with a smooth ramp)
9. I think the map is in total a bit small. Maybe you can stretch it a little bit? That would also help the CT´s getting on their bombsides before the Ts can enter them.
10. Bombside B seems very cluttered and even worse than the old bombside
11. This whole A short area (stairs, way to A, CT boost) seems very tight and messy.
12. I would remove those pavements at A long since aim (of Ts) just suffer from this
Last edited by H0resT; 18 Dec, 2015 @ 8:18am
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Showing 1-3 of 3 comments
I would change
-the 'catwalk' hallway and make it a bit more smooth (remove some of the edges) make it more straight and add an additional stair way at the T-spawn to delay the T's
-please make the hallways more open and maybe remove some of the roofs to allow players to throw some nice smokes and flashes (noticed the glass windows in the roof in front of B. I really like them :D )
-Lower the roof in CT-spawn, so people on B spot can no longer watch A long with AWP
-Remove at least some of this camping spots all around the map
-Make bomb spot B more open and wider (maybe add a little ramp to the left side of the cargo thing. So you don't have to jump twice)
-Maybe remove the coffee in CT-Spawn to allow CT's to be on the spot faster
-Lower some of the buildings in the middle of the map and remove some of the balconys so it gets more open

All in all a nice map ;) keep up the good work :8bitheart:
If i find more things you could improve I will try to post them here.
Max  [developer] 21 Dec, 2015 @ 5:11am 
I am going to get to this feedback now : -) I know it was a long time since you guys wrote this stuff but I have not had time until now!
H0resT 21 Dec, 2015 @ 8:48am 
you´re still fast as ♥♥♥♥! that´s alright my friend :D I rarely see people working so close in accordance with the community
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Showing 1-3 of 3 comments
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