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-50% damage
unlimioted ammo on snowy ground
+25% firing speed
-15% accuracy
and a little more fire resistance
While weapon is active:
(+) On Hit: Gain up to +2 health
(-) -20% slower holster time
(-) -70% healing from all sources
+no spin up sound
-50% Max. ammo (100 instead'a 200)
-35% less accurate
-15% longer spin up time
+10% fire damage resistance
+5% faster spin up time
+no spin up sound
-25% less ammo (150 instead of 200)
-10% less damage
Also, your bullets look like snowballs :3
(PLEASE ADD THAT)
+20% damage bonus
-15% speed penalty
+10% health boost on wearer
-20% firing rate
(+) +1 health on hit
(-) 25% slower spin up time
(-) 20% less accurate
(-) Wearer heals 50% slower from Medigun sources when spun up
Level --- Minigun
+30% spin-up time
+20% damage vs burning players
+Kills charge up Burst Meter
+On Burst: Damage sets target on fire
-20% damage
-50% ammo
-No random critical hits
+ AOE effect ( blast radius is between the Direct hit and Air Strike )
+ "Snowed " enemies are 30% more vurnerable to fire damage
+ 10% faster fire rate
+ Projectiles aren't affected by gravity due to winter magic ( no arching )
! damage taken from fire is reduced , but it eats away ammo
- No ammo makes the wearer 10% more vulnerable to fire damage
- 30% damage penelty
- Projectiles can be reflected
( Friendly Teammates with weapons that deal fire damage can remove the snowed affect )
PROS:
On hit slows enemys down by 70% for 5 seconds
+20 More Ammo
If friendly team mates on fire you can shoot them to cool them off
+20 Fire rate
*IS really loud*
CONS:
-40% Damage
Takes 30% more damage from fire and when on fire it "Melts" 3 snowballs each second
I feel like with these stats, you are forced to keep going forward. sure, you can walk backwards, but that leaves you with a lot of problems. you will probably need the sandvitch as well as the steel fists (giving them purpose again). agree or disagree?