Garry's Mod

Garry's Mod

Zombie/NPC Invasion+
Suggestion: Console command to change the spawn preset
I've designed a defense-survival map, and this mod can do the job perfectly. Problem is that I want the game to get harder and ahrder as time passes, but there's no way to automatically change anything of the mod.

Being able to swap presets through console would be the best. Through Wiremod's Expression2 chips, I can dynamically set the preset and thus change what's gonna spawn.
Last edited by JackTheRedCreeper; 11 Dec, 2017 @ 9:40am
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Showing 1-4 of 4 comments
moomoohk  [developer] 21 Dec, 2017 @ 1:12pm 
Hi. Please make a list of things you'd like to be accessible through commands
JackTheRedCreeper 22 Dec, 2017 @ 5:09am 
Mainly, commands to control the spawn presets:

·Active preset command (this one is the most essential)
·Add/Remove/Edit NPC from preset

With these two plus the commands from the "A plea for more convars" thread, we should have more than enough. Thank you for updating this amazing addon! :D
Last edited by JackTheRedCreeper; 22 Dec, 2017 @ 5:09am
SöldnerDose 5 May, 2018 @ 10:12am 
I made a map now too, and realised that thze npcs do not spawn on the normal npc nodes. can you tell wich one they spawn on?
JackTheRedCreeper 5 May, 2018 @ 11:32am 
Originally posted by Man with no Name:
I made a map now too, and realised that thze npcs do not spawn on the normal npc nodes. can you tell wich one they spawn on?
What a hijack, but eitehr way, they spawn around you, not on predefined spots
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