Garry's Mod

Garry's Mod

Zombie/NPC Invasion+
(bees) 12 Jan, 2016 @ 12:14am
A few suggestions
These aren't greatly necessary but appreciated.

1. Linking the zinv_maxspawn convar to each profile. as some more intense profiles will need to have smaller spawn limits. and it would streamline changing between profiles as you wouldnt have to constantly mess with the slider. also increasing the spawn cap to something much bigger like 2000. (this is because when you add things like npc_combine_s and citizens with custom weapons, the spawn cap lowers to a much lower value without actually changing the convar, as such you have to increase the spawn cap by heaps to compensate. Its been a bug since the original. I can provide an example if needed.)

2. Ability to apply more key values as well as just spawn flags. such as body groups, number of grenades for combine, squad names, tactics (combine) and human accuracy.

3. the spawnflag system doesnt seem to work currentlym setting values doesnt change npc behaviour at all. (anyone else?)