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Sorry for the formatting... steam isn't exactly github markup and certainly isn't designed for code snippets.... :/
By changing the array called to from the former to the later within my offline instance the squad system acts as expected as the actual Squad Name is assigned rather than Null.
still nothing
lua/autorun/server/init.lua:358: bad argument #2 to 'SetKeyValue' (string expected, got nil)
Third times the charm :p
I should stop writing code past midnight.
Also, whenever i restart the map it sets the spawnflags back to default by unchecking overide spawnflags, just a minor inconvenience though.
You mean it resets the flags in the profile itself?
Was it a one time thing or does it happen consistently?
To test it I set spawn flags for combine to 8, so they drop health vials.
I killed one to make sure, then quit the map and reloaded. Opened zinv and it said the spawn flags where all default, and the npc's no longer dropped vials, so its resetting me every time.