Cities: Skylines

Cities: Skylines

Roads United: Germany
Killface  [desenvolvedor(a)] 28/jan./2016 às 10:44
Suggestions Wanted
If you have an idea for another texture pack within this mod.

- add support for Network Extensions (many roads to paint, later)
- make the parking spaces optional
Última edição por Killface; 4/fev./2016 às 4:01
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Exibindo comentários 115 de 17
Scaenti 30/jan./2016 às 1:32 
Mach mal Texturen für Network extension :)
sniggledigit 30/jan./2016 às 17:36 
PM me at some point. I might be able to help you with your texture sizes...55 mb is a bit much...
Killface  [desenvolvedor(a)] 30/jan./2016 às 18:46 
Escrito originalmente por Lazarus*Man:
PM me at some point. I might be able to help you with your texture sizes...55 mb is a bit much...
Thanks for your offer. I've just changed the file format from png to jpg, didn't knew it would work.Reduced the file size to about 17 MB for now, I will check later to see if I can compress even more without losing quality.
GordonDry 31/jan./2016 às 3:04 
What about DDS? The LOD can be in there. Or does this damned Unity platform doesn't support LOD inside DDS?
Última edição por GordonDry; 31/jan./2016 às 3:04
Killface  [desenvolvedor(a)] 31/jan./2016 às 3:11 
The largest png took 1.5 MB, with jpg it's just 300 KB. DDS used up 1 MB on maximum compression, so I went with jpg for now.
I found out that CS uses a "combined_texture" material for medium LOD, and also has additional lod files for zooming further out.
At the moment, I just don't know how to replace the lod files, they are loaded but not appear in-game. I added a function for creating a lod texture atlas for the colour changer, but haven't checked what this actually does apart from displaying the highways correctly. This might have replaced the combined_material, but I'm still learning.
Última edição por Killface; 31/jan./2016 às 3:12
amapper 31/jan./2016 às 5:24 
Yes, the Network Extention like "Small 4 lane Road" would be super. Thanks for your efforts here!
Última edição por amapper; 31/jan./2016 às 5:25
Quo 3/fev./2016 às 2:18 
Hey,
Could you add an option to enable and disable the street parking markings on the roads? It'd be nice to have some with and some without street parking.

Thanks for the great work! :)
Tim The Terrible 15/fev./2016 às 12:39 
I think the lines on the highway and six-lane road (screenshots) are a bit to bright white, maybe a shade of grey? Or does that come with the brightness setting?
Última edição por Tim The Terrible; 15/fev./2016 às 12:41
Finny 23/fev./2016 às 13:10 
Love your modification. I've already placed a topic to add a possibility to add road styles/textures to the Network Extentions-project...
Última edição por Finny; 23/fev./2016 às 13:12
Killface  [desenvolvedor(a)] 3/mar./2016 às 13:40 
Escrito originalmente por Tim The Terrible:
I think the lines on the highway and six-lane road (screenshots) are a bit to bright white, maybe a shade of grey? Or does that come with the brightness setting?
after getting the core to work, I'll redo the textures and reduce the brightness to vanilla level.
OMIGODIMONFIRE 10/mai./2016 às 5:04 
I'd suggest replacing the texture of the sidewalks that have the strip of grass (if that's possible) -- that whole concrete sidewalk>grass>road arrangement looks very American to me.
I'm used to German sidewalks being brick (or sometimes tiled), and they very rarely have a continuous strip of grass like that, at least where I live. It's more likely to be trees with individually enclosed patches of soil.
Última edição por OMIGODIMONFIRE; 10/mai./2016 às 5:08
Killface  [desenvolvedor(a)] 14/mai./2016 às 2:03 
Escrito originalmente por OMIGODIMONFIRE:
I'd suggest replacing the texture of the sidewalks that have the strip of grass (if that's possible) -- that whole concrete sidewalk>grass>road arrangement looks very American to me.
I'm used to German sidewalks being brick (or sometimes tiled), and they very rarely have a continuous strip of grass like that, at least where I live. It's more likely to be trees with individually enclosed patches of soil.
I tried to change the pavement texture, but appearantly the pavement texture gets blended on the edges with the fading road texture. I have no chance of changing the color or the pattern that it won't look ugly. For the trees, I still have to add some general exceptions to the Core and then can re-work those cosmetics. Thanks for your feedback!
Thotticus Prime 25/out./2016 às 13:06 
could you consider picking up and adding to the dutch roads because it's no longer compatible and seeing it be expanded to network exstensions would be really kool
Killface  [desenvolvedor(a)] 25/out./2016 às 13:30 
I'm sorry, but I stopped modding Cities Skylines.
blaremc 6/mar./2017 às 5:13 
Could you public this code in the Github?
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