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Pro:
~No Need to Reload
+25% Damage
+20% Metal from all Sources
Cons:
-20% Fire Rate
~Per Shot: Consum's 15 Metal
~No Random Crit's
2nd Idea:
Pro:
+120% Clip Size ( 26 Shot's )
~On Hit: +1% Damage ( Reload or Miss a Shot will Reset the Bonus )
Cons:
-10% Deploy Speed
-25% Sentry-Ammo
3rd Idea:
Pro:
+50% Metal Capacity
~On Hit: +10 Metal
Cons:
-15% Fire Rate
-50% Metal from all Sources
~No Random Crit's
So Which One do you Guys Like? :3
+100% clip size
-40% damage
+30% fire vulnerability
i'd prefer a reskin
Doesnt require reload
-50% Primary ammo
Right click: Toggle Burst fire mode: Shoot 3 bullets and wait 2 seconds to do it again, or to shot normaly
+20% more damage when you dont have any buildings
-10 health (115 hp)
If sentries dont work, use "More gun"
Theres rarely ever anything balanced, 80% of the people orientate at the model and the name instead of coming up with something own, and even when there are any good stats, they're nit geting in.
A. Extremely uncreative suggestions (ex. +15% firing speed -15% damage penalty)
B. Horribly overpowered weapons
C. Horribly underpowered weapons
D. Weapons that are just a huge cluster of random stats that have nothing to do with eachother
26 bullets per magazine
-Only two magazines
What about My Stat's one of them could be Quite Good?
+25% fire rate
-50% bullets outside magazine (i don't know how call that)
Bullets not in Magazine is called Primary/Secondary/Misc. Ammo (Depending on the weapon slot)
On hit: Your sentry gun will get a +10% damage bonus for 1.5 seconds
-75% max secondary weapon ammo
-20% damage penalty
-50% firing speed (duh its single action)
+10% increased damage
-10 health