Team Fortress 2

Team Fortress 2

The Twenty-Six Shooter, Mk. II
lolinstine 14 Jan, 2016 @ 4:53am
Taunt Kill
The gun could shoot 3 rounds like soldiers shotgun,but hit someone.
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Showing 1-6 of 6 comments
morgan mode 14 Jan, 2016 @ 7:45am 
maybe, i think what should happen is the engi spins it on his hand, then shoots backward special agent style
SpineMan 14 Jan, 2016 @ 8:49am 
like what :steamsad:
SpineMan 14 Jan, 2016 @ 8:50am 
:steamsad: :steamhappy:
Handsome Will 14 Jan, 2016 @ 11:54am 
It'll probably end up with the stock taunt considering how much more work it'd require to add a custom taunt to the weapon
Rebecon 15 Jan, 2016 @ 2:25am 
Originally posted by l|l Kraven Todd l|l:
I have an idea for this: I think, for the taunt kill, the gun should be holstered. He goes to grab it, then pulls it up, spins it around once and shoots wild west-style.
Play a bit of high noon-esque music and we got us an awesome taunt kill.
SuperJesse64 16 Jan, 2016 @ 12:00am 
On taunt: High-Noon
+Engineer insta-kills the three closest targets in a 90 degree zone in front of him.
+Breaches ubercharges.
-Marked for death if only one or two targets are killed.
-Does not fill tracking meter.
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Showing 1-6 of 6 comments
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