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For example, countries that have a lot of gold produced should have +production income or inflation reduction, while countries that are landlocked shouldn't have any naval ideas.
Unfortunately, the way paradox has laid out the custom ideas files means that any more adjustments to RNW nation ideas isn't feasible. Hopefully this will change in the future.
@Swordz
I'll look into that. I'm currently working on a bunch of new features focusing on the RNW nations, so I'll see what I can do about that.
Would it be possible to pull off something like this in this mod, so larger RNW setups can be made?
That was the first method I tried, and sadly it does not work. RNW nations don't work the same way as regular ones, so that function causes glitches for them.
Subscribe to the mod and select it in the luancher when you start the game. Click "generate random world" in the start menu to get the RNW. As soon as you start to play the mod's changes will take effect. You need to have the Conquest of Paradise DLC for these features to exist.