The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Craftable Fort - English
Juuzoz_ 7 Feb, 2016 @ 4:35am
What next for the mod?
Post suggestions below - Community thread. (Unofficial)

My own suggestions:
-People. The fort seems to be a bit dead, you should put atleast companions in, or just people. I would love to see some guards at the watchtowers.

-Random events! Bandit raids, Jarl of Rithen comes to visit, etc! Maybe even leader of the other side of the war tries to annex the fort for their own purposes and you have to defend..

-Expected things. When you warp there, your horse would be at the stables, maybe even guards would say to you what they saw when you were gone. ''There was a bunch of bandits at the north wall, but they left before you came.''

-Bugfixes. I cant pick up anything from the tables, nor almost any place wheres normally pickup-able items.

I like the mod, but i would love to see some more.. actions. So it would be more living.
:markarth:
:steamhappy:
Last edited by Juuzoz_; 7 Feb, 2016 @ 4:36am
< >
Showing 1-2 of 2 comments
Norvordr 12 Feb, 2016 @ 8:03pm 
The illusion of life is what makes immersion in the game so much fun -- so some added NPCs would be brilliant. Or at the very least, the ability to set it as 'home', so that the cast from the Hearthfire add-on will recognize it and treat it as such: spouse, steward, housecarl, kids, etc. Especially if it offers compatibility with mods like this one: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=122852220
chrysanthes77  [developer] 18 Feb, 2016 @ 4:20am 
Hi guys, try guild starter, recruting people for you own guild and set your headquarter in the fort, very nice mod (on nexus) ;-)
< >
Showing 1-2 of 2 comments
Per page: 1530 50