Garry's Mod

Garry's Mod

Improved Stealth Mod
GoodFishMan 22 May, 2016 @ 8:22pm
i have some qestions!
will there be smarter npcs?
for example when they find a dead body they walk around and investigate the area.
or they will investigate the area if they hear a sound (not just stand there and wait for a couple of seconds then go back)


will the npcs make sounds when they do stuff?
for example so if (combine) find a dead body they will say stuff...


plz tell me the FDG file is!!!
i really want to make a level like MGS but i need the FDG file so i can put ammo for the tranc gun or weapon pickups
plz give me links!

this is a glitch?
when i ran my level that im making i tested out some things sometimes when i knock out combine or metro i wait until they get up they would spawn under my map.

man-turret glitch?
what i mean about a man-turret is those turrets that combine can get on to. and when they hear a sound he dosent get off the turret to investigate.
and also other things about the turret.

there are many more questions i have!
plz answer some

IDEA!
if there is a FDG file plz add some things like patrol points and investigation points and probley hidden points (for example if someone makes a locker and if you go into it your hidden so if the combine sees you go into the hidden point he will know were you are, of course but something like that BUT! they will never go into the area unless they see someone (optional)).

hope the creator answer these!! questions!
please like the FDG file!