XCOM 2
Increased Enemy Squad Size
Compatible New Enemies
I was wondering if anyone tested this with mods that add new enemies, like Mutons, many different kinds of Advent, Mecs, ect. I'm looking for more of a challenge and I'm afraid my campaign will break. Would I need to start a new camaign to get this to work?
Last edited by The Gunslinger; 8 Jul, 2016 @ 2:57am