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ResetSoldiers doesn't seem to work for me. I set it to true in XComSecondWave.ini, but my higher ranking soldiers keep their stats. For new soldiers, the mod works perfectly.
The mods that were enabled on the save file were:
- Free Camera Rotation
- Evac All
- Hidden Potential (I guess that might interfere?)
- Load from character pool
- Capn Bubs Accessories Pack
- Military Camouflage Patterns
- Additional Tatoos - Asian
- Stop Wasting my time
- Overwatch all
I disabled all mods, but that didn't help.
I also tried using it on an earlier (end of mission) save file where none of the mods were activated, but it still didn't do anything.
Also none of the mods are causing problems at all,no mods(unless they add a new medikit script of thier own overwriting mine) should interfere with the mod since it's all pretty much self contained with no class overrides (though it does go and change the medikit template)
It would be great if that new option worked. :-)
I hope this link works: log [www.filedropper.com]
Not sure exactly what happens, but if you load a state where one of your soldier is already poisoned, it ♥♥♥♥♥ up his stats (even worse than the old bug, he simply CANT take any actions, he cannot move and cannot even fire at 0%) and ends up with -340 aim and mobility or so.
Thanks for the mod tho, still loving it.