XCOM 2
McDougal's Edits
McDougal  [developer] 15 Feb, 2016 @ 10:55pm
Known Bugs / Bug Reports
Please report bugs in this thread.

Right now there still seems to be a bug related to the helmets textures.
Looks like the bug isn't consistent and that it doesn't always affect all edited meshes (and not always the same).

Here is what I did to counter said bug:
I copied all relevant textures and materials into the .upk and linked the SkeletonMeshes & Materials to use those copies.
I was hoping that this would resolve the bug. Turns out it still didn't work in all cases.

Furthermore I tried to copy the material that is relevant for pattern customization, but with that Copy the Upk didn't save.

Right now I amat the end of my rope when it comes to bugfixing. If anyone has an idea how to solve this mess, feel free to comment.

I'm sorry that this UV bug is so annoying and persistent. Since it doesn't appear on my end, I couldn't foresee it when I released.
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Showing 1-10 of 10 comments
CarlosMagno 22 Feb, 2016 @ 3:07pm 
At the day of today I have problems with the transparent textures of the visor in all of the helmets
EpicBossFight 23 Feb, 2016 @ 7:27am 
When I choose arms 9 in female it removes the arms altogether, is this a feature?
McDougal  [developer] 23 Feb, 2016 @ 8:05am 
Those don't have to be mine. Do you have other Mods installed that tinker with sleeve's?
McDougal  [developer] 1 Mar, 2016 @ 1:41pm 
Thanks for pointing that out! I will try that. :D
Weebos 23 Mar, 2016 @ 6:40am 
I also had the invisible Arms 9 bug for females. When I unsubbed from this mod it was fixed.
McDougal  [developer] 23 Mar, 2016 @ 10:31pm 
Interesting. Thanks for the report.
Weebos 24 Mar, 2016 @ 4:00pm 
I just did some mod cleanup and cleaned up my game cache. I decided to try this mod again to see if that fixed it. The fourth pair of arms for females is still missing. Here is a screenshot if that helps: http://images.akamai.steamusercontent.com/ugc/299860700342948966/F9537E9160F82DD3D9B773C7373C11182A45CCC4/

Maybe it is a weird mod conflict or something?
McDougal  [developer] 25 Mar, 2016 @ 4:31am 
Since there are so many different versions of arms now, I'll delete the arms portion and that will definitely clean that up.
RealityMachina 11 Jan, 2018 @ 3:31pm 
So this is like nearly two years later, but the exact bug is with how the last arm entry was typed in;

+BodyPartTemplateConfig=(PartType="Arms", TemplateName="SM_McD_SldCnvMed_Std_Arms_F_F", ArchetypeName="McD_Edits.ARC_McD_SldCnvMed_Std_Arms_E_F2", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")



Should instead be:

+BodyPartTemplateConfig=(PartType="Arms", TemplateName="SM_McD_SldCnvMed_Std_Arms_F_F", ArchetypeName="McD_Edits.ARC_McD_SldCnvMed_Std_Arms_F_F", Gender=eGender_Female, bVeteran=false, ArmorTemplate="KevlarArmor", CharacterTemplate="Soldier")


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