Garry's Mod

Garry's Mod

Weapons Models [OUT OF DATE] (XCOM 2)
Akasha Saraswati  [developer] 22 Feb, 2016 @ 2:45am
FAQ (and other explains)
Q: WHAT?! Minic23 ported not from SFM?! It's AMAZING!
A: Yes, I learned how to port models from Unreal Engine.

Q: Why XCOM weapons is black, not white like in-game?
A: Because I used textures from extracted models, I not see white textures, so I can't make colorable function for all weapons.

Q: I see in Revolver second skin, but it's broken.
A: I tested some additional texture for model and it's named "xcom_pistol_GOLD" but it's not gold, so it's not working skin (because bumpmap is not include)

Q: WHERE ALIENS WEAPONS?!!
A: All aliens weapons (and Avatar Rifle) is very simple + I have addon size restriction. You can use Alien Beam Rifle from "Sectoid + Plasma Weapons (XCOM 2)" addon.

Q: WHERE BODYGROUPS OF WEAPONS UPGRADES?!!
A: Again, Addon Size Restriction and one. I am novice with port and have problem with bodygroups. So I take ready weapons models without bodygroups. Except Gauss Rifle (xcom_magsniper), this have two scopes.

Q: In Gauss Rifle's Scope texture is broken... it's not emo-texture, but...
A: I know about that, but I can't fix that.

Q: Why MEC Heavy Magnetic Gun is small?
A: Because we not have ADVENT MECs, so I resized this gun for citizens hands.

Q: Ponies on screenshots?! WTF MAN?!!
A: Because it's illustration for my fanfitction story "XCOM 2: Enemy Another".

Q: What means "advent_blacksite_vial"?
A: It's from mission, where you need assault ADVENT Blacksite and take that Vial. I see many screenshots, where XCOM operatives stand against Vial, so maybe you can pose that scene in Garry's Mod\Source Filmmaker.

Q: Texture of "grenade_mimicbeacon" named Mimic23? WTF?
A: It's just a joke, maaaaan.

Q: What is PsiAmp? How I can pose Psi-Power?
A: PsiAmp increase Psi-power of soldier. Used by Psi-Operatives in XCOM 2. I used Light Emitter and color to purple to make some kind of Psi-power. Or just make that in Photoshop.

Q: Will you port additional stuff from XCOM 2?
A: Of course! But later.

Q: It's SWEP?
A: NO! I NOT GONNA MAKE SWEPS!!!

Q: Where I can found that citizens rebels with XCOM emblem?
A: XCOM: EU Citizens HEX

You can ask more questions here.
Last edited by Akasha Saraswati; 22 Feb, 2016 @ 2:46am
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Showing 1-5 of 5 comments
Stellaris 24 Feb, 2016 @ 12:35pm 
Where do you find them in the addons? I cant find them.

EDIT: Nevermind, i found them.
Last edited by Stellaris; 24 Feb, 2016 @ 12:38pm
McRibillionaire 22 Mar, 2016 @ 6:10pm 
Have you fixed the characters faces? (I REALLY hope im not annoying you)
Akasha Saraswati  [developer] 22 Mar, 2016 @ 9:42pm 
@carzfan21
What are you meaining that? If face of XCOM Citizens HEX - yea, in SFM faceposing some bad work, but in Gmod - normal without a problem
McRibillionaire 27 Mar, 2016 @ 10:27am 
I ment the the main characters from XCOM 2. Or are you yet to work on those. Please reply
Last edited by McRibillionaire; 1 Apr, 2016 @ 8:19am
Akasha Saraswati  [developer] 3 Apr, 2016 @ 1:16pm 
@carzfan21
We have ADVENT Units in SFM, but now I have another problem with physics model for Gmod. If I will fix that sh*t, I will upload immediantly
About other aliens and their face problem - I fix, now need create idea, how realise their to Gmod.
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