Tabletop Simulator

Tabletop Simulator

X-Wing table (with Automated Movement)
Jstek  [developer] 1 Jun, 2016 @ 10:43pm
Bug Reports
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Showing 1-7 of 7 comments
Jstek  [developer] 1 Jun, 2016 @ 10:43pm 
Mandrax May 29 @ 5:45am
Hi, I've noticed a bug today while playing with a friend. BTW: the mod and work behind it is AWSOME, thanks for your contribution !!!

The bug is related to the bumping event of a large ship.

If the large ship bumps with a small ship everything is fine. But when there is a small ship on the path (which previously bumped with the large ship) the large ship will be placed on top of the latter.

To reproduce the bug:
1) place a small ship where a jumpmaster (or any big ship) turn will land (ex: tr1)
2) place a small ship in front of the jump master, make it bump the Jumpmaster.
3) execute the turn of the jumpmaster

Ps: I don't know if it happens for a small ship too

I hope you can solve this issue.

Thanks !
Syixxs 4 Aug, 2016 @ 11:22am 
Reposting here:

Hey KT! Dzika and I worked on a couple of things and have some bugs we figured out how to squash:

First, the TIE/sf has too many dials for the automove script. On line 509 of Global, you'll need to change 17 to basically anything else.

Second, with target locks which stack, you can accidentally change the lock name when the stack is created and individual objects are destroyed. Suggest changing the TL token to an object type other than chip or card, so they won't stack.

Third, new rangefinder has been sent to you for the next update, which includes the fixed large base frontal arc and an auxiliary arc for small base ships, in addition to a visual overhaul.

We also found that the bank templates actually aren't quite symmetrical, so we'll be posting that one for the whole Collection pack to get adjusted. In case you're interested, take any bank and flip it over, then rotate it and drop them on top of one another. One end lines up; the other doesn't.
Tio_Marshal 23 Nov, 2016 @ 8:07am 
I'm having a problem with the range ruler not spawning on ships, I'm using TTS on a mac
Last edited by Tio_Marshal; 23 Nov, 2016 @ 8:08am
76561198345631510 23 Nov, 2016 @ 2:16pm 
I am having a problem with ship models showing up. Not sure it is the mod. (I'm new to TTS.) I have subscribed to recommended content, and pasted the chest set up files into the TTS folder on my Mac, but every time I try to spectate or play a game, I get a ton of errors and none of the ship models show up . I see cards for pilots, etc, just no ships - with the exception of TIE fighters. Any ideas?
mikedgraphic 19 Jan, 2017 @ 5:51am 
There's an issue, when execute maneuvers/boosts/brolls the ship in final position stay floating in the air. :steamsad:
mikedgraphic 5 Feb, 2017 @ 4:46pm 
WWW Model error: 403 Forbidden
Johnny Cheese 6 Feb, 2017 @ 9:59am 
Several 3d models, like range rulers, asteroids and ships are getting url 403 errors.. older saves with older url are loading properly..
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