XCOM 2
Ammo as weapon mods
hellcry 16 Apr, 2020 @ 6:41am
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Ammo template names and weapon template names.
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hellcry 16 Apr, 2020 @ 6:41am 
[Ammoasweaponmods.X2WeaponUpgradeTemplate_Ammo]

;--------------------ALIEN HUNTER DLC WEAPONS--------------------
+WeaponFallbacks=AlienHunterRifle_CV
+WeaponFallbacks=AlienHunterRifle_MG
+WeaponFallbacks=AlienHunterRifle_BM
+WeaponFallbacks=AlienHunterPistol_CV
+WeaponFallbacks=AlienHunterPistol_MG
+WeaponFallbacks=AlienHunterPistol_BM

;--------------------CHOSEN WEAPONS--------------------
+WeaponFallbacks=ChosenRifle_XCOM
+WeaponFallbacks=ChosenShotgun_XCOM
+WeaponFallbacks=ChosenSniperRifle_XCOM
+WeaponFallbacks=ChosenSniperPistol_XCOM
+WeaponFallbacks=ChosenSniperPistol_XCOM_Primary
+WeaponFallbacks=ChosenSword_XCOM
+WeaponFallbacks=ChosenSword_XCOM_Primary

;--------------------RESISTANCE FACTION WEAPONS--------------------
+WeaponFallbacks=VektorRifle_CV
+WeaponFallbacks=VektorRifle_MG
+WeaponFallbacks=VektorRifle_BM
+WeaponFallbacks=Bullpup_CV
+WeaponFallbacks=Bullpup_MG
+WeaponFallbacks=Bullpup_BM
+WeaponFallbacks=Wristblade_CV
+WeaponFallbacks=Wristblade_MG
+WeaponFallbacks=Wristblade_BM
+WeaponFallbacks=Sidearm_CV
+WeaponFallbacks=Sidearm_MG
+WeaponFallbacks=Sidearm_BM
+WeaponFallbacks=Sidearm_CV_Primary
+WeaponFallbacks=Sidearm_MG_Primary
+WeaponFallbacks=Sidearm_BM_Primary
+WeaponFallbacks=ShardGauntlet_CV
+WeaponFallbacks=ShardGauntlet_MG
+WeaponFallbacks=ShardGauntlet_BM

;--------------------VANILLA SOLDIER/SPARK WEAPONS--------------------
+WeaponFallbacks=AssaultRifle_CV
+WeaponFallbacks=AssaultRifle_MG
+WeaponFallbacks=AssaultRifle_BM
+WeaponFallbacks=Shotgun_CV
+WeaponFallbacks=Shotgun_MG
+WeaponFallbacks=Shotgun_BM
+WeaponFallbacks=Cannon_CV
+WeaponFallbacks=Cannon_MG
+WeaponFallbacks=Cannon_BM
+WeaponFallbacks=SniperRifle_CV
+WeaponFallbacks=SniperRifle_MG
+WeaponFallbacks=SniperRifle_BM
+WeaponFallbacks=Pistol_CV
+WeaponFallbacks=Pistol_MG
+WeaponFallbacks=Pistol_BM
+WeaponFallbacks=Pistol_CV_Primary
+WeaponFallbacks=Pistol_MG_Primary
+WeaponFallbacks=Pistol_BM_Primary
+WeaponFallbacks=SparkRifle_CV
+WeaponFallbacks=SparkRifle_MG
+WeaponFallbacks=SparkRifle_BM
+WeaponFallbacks=SparkBit_CV
+WeaponFallbacks=SparkBit_MG
+WeaponFallbacks=SparkBit_BM

;--------------------TLE/TLP DLC-UPDATED WEAPONS--------------------
+WeaponFallbacks=TLE_AssaultRifle_CV
+WeaponFallbacks=TLE_AssaultRifle_MG
+WeaponFallbacks=TLE_AssaultRifle_BM
+WeaponFallbacks=TLE_Cannon_CV
+WeaponFallbacks=TLE_Cannon_MG
+WeaponFallbacks=TLE_Cannon_BM
+WeaponFallbacks=TLE_Pistol_CV
+WeaponFallbacks=TLE_Pistol_MG
+WeaponFallbacks=TLE_Pistol_BM
+WeaponFallbacks=TLE_Pistol_CV_Primary
+WeaponFallbacks=TLE_Pistol_MG_Primary
+WeaponFallbacks=TLE_Pistol_BM_Primary
+WeaponFallbacks=TLE_SniperRifle_CV
+WeaponFallbacks=TLE_SniperRifle_MG
+WeaponFallbacks=TLE_SniperRifle_BM
+WeaponFallbacks=TLE_Shotgun_CV
+WeaponFallbacks=TLE_Shotgun_MG
+WeaponFallbacks=TLE_Shotgun_BM

;--------------------LONG WAR SMG PACK MOD WEAPONS--------------------
+WeaponFallbacks=LMG_CV
+WeaponFallbacks=LMG_MG
+WeaponFallbacks=LMG_BM
+WeaponFallbacks=SMG_CV
+WeaponFallbacks=SMG_MG
+WeaponFallbacks=SMG_BM
+WeaponFallbacks=SawedOffShotgun_CV
+WeaponFallbacks=SawedOffShotgun_MG
+WeaponFallbacks=SawedOffShotgun_BM


; [WOTC] - Vektor Crossbows
+WeaponFallbacks=CrossbowVektor_CV
+WeaponFallbacks=CrossbowVektor_MG
+WeaponFallbacks=CrossbowVektor_BM


; Set this to true to make experimental ammos buildable
+AmmosAreBuildable=true
+EleriumCoreCost=0
+SupplyCost=10
+EleriumDustCost=0
+AlloyCost=0

[Ammoasweaponmods.HotLoadAmmoReplace]
SECONDARY_USE_PRIMARY_AMMO=true

[Ammoasweaponmods.X2Items_AmmoUpgrades]
; If you are loading an old save that has used an old version of this mod, set this to true to avoid losing your old ammos.
+LegacyNames=false

; Ammos to be converted to weapon upgrades, add custom ammos here to convert them as well.
+AmmoNames=APRounds
+AmmoNames=TracerRounds
+AmmoNames=IncendiaryRounds
+AmmoNames=TalonRounds
+AmmoNames=VenomRounds
+AmmoNames=BluescreenRounds

;[WOTC] Cut Content Ammo
+AmmoNames=FalconRounds
+AmmoNames=FlechetteRounds
+AmmoNames=NeedleRounds
+AmmoNames=RiotRounds
+AmmoNames=StilettoRounds
+AmmoNames=RedscreenRounds
+AmmoNames=AcidRounds

;[WOTC] Bio Division 2.0
+AmmoNames=RadRounds

;[WoTC] Pathfinder Items
+AmmoNames=HallucinogenicRounds
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