XCOM 2
Free Reload
 This topic has been pinned, so it's probably important
tjnome  [developer] 28 Feb, 2016 @ 6:24am
Submit a bug? / Mod not working?
[CONFIRMED BUGS]

Nothing at the moment.

Mod not working

Some users have reported the mod not working something that happens all over the steam workshop. Their solution can be found down bellow how they got it to work. If it still does not work contact me and I will take a look!

Credit to @Eliijah, @Zertam and @blejky for finding/testing solution:

1. So the solution is to swith back from RUS to ENG localization, and then back once again fron ENG to RUS (which is faster than reinstalling whole game).

2. Re-install XCOM 2.

Not Compatible with another mod?

Nothing at the moment.
Last edited by tjnome; 28 Feb, 2016 @ 6:27am
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Showing 1-14 of 14 comments
thunderbeast 1 Mar, 2016 @ 12:33am 
Mod not working in Korean local.
I did every solution here, and even make a new game with only this mod.
(and also checked compatibility in XComEngine.ini)

I think this mod indicate "Free Reload" by skill name (which is English) for hooking and replace it to mod icon, right?

But in Korean local, it is "프리 리로드". So, the mod can't recognize it.
Last edited by thunderbeast; 1 Mar, 2016 @ 12:33am
tjnome  [developer] 1 Mar, 2016 @ 4:12am 
Oh ♥♥♥♥. That's my fault because i'm doing a bit of shortcut to save time. Give me couple of hours and I will have it fixed!
tjnome  [developer] 1 Mar, 2016 @ 4:50am 
Fix the issue. Could you try it? @Thunderbeast
thunderbeast 1 Mar, 2016 @ 9:48am 
Now it works beautifully. :D

I really needed this mod.
I almost screwed my Legend-ironman campaign once, just because I habitually press R rather then Y to one of my sniper. Who also has extended magazine and just shot only one round. xD

Thanks a lot. You are my savior. :)
tjnome  [developer] 1 Mar, 2016 @ 10:19am 
np. GL!
Last edited by tjnome; 1 Mar, 2016 @ 10:19am
Paradox Law 11 Aug, 2016 @ 10:27am 
This mod is conflicting with the Cost Based Ability Colors mod
tjnome  [developer] 20 Aug, 2016 @ 5:23am 
Yeah since Cost Based Ability Colors use same approach as this mod. Want to fix this in the future, but changing the colors on ability without overwriting class have been showing to be more difficult then it should be,
DHM1 12 Nov, 2016 @ 11:33am 
This mod seemingly should be updated as of the Controller Support update. With this mod installed, all buttons in the combat UI show a "y" on them. Uninstalling this mod fixed that issue.
Uuugggg 19 Nov, 2016 @ 3:05am 
Originally posted by DHM1:
This mod seemingly should be updated as of the Controller Support update. With this mod installed, all buttons in the combat UI show a "y" on them. Uninstalling this mod fixed that issue.

Seconded. Cost Based Ability Colors is fixed so this should be doable, right?
Paul 19 Nov, 2016 @ 8:03am 
I also have the issue with the 'y' controller indicator when using this mod.
Cypher 29 Jan, 2017 @ 2:43pm 
Currently broken while used alongside Long War 2. As far as I can tell with limited testing, it causes all other limited use item icons (Grenades for example) to appear blank/black.

The functionality for using those icons still works (Ex: Can still use grenades during the tactical game), you simply need to mouse over the icon to figure out which icon you're looking at.
Arcadian Del Sol 8 May, 2017 @ 11:28am 
mod worked last time i played. came back to play and now it adds a yellow Y icon to all abilities that looks like it's trying to map a controller button to them. Turning off this mod made it go away.
Hukinol 2 Dec, 2018 @ 3:11am 
Mod doesnt work with war of the chosen after newest patch :/
Jon.Topps 19 Jun, 2019 @ 10:20am 
Still not working apparently. Been a half a year, am I guessing it's dead?
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