Space Engineers

Space Engineers

Battle Cannons and Turrets (DX11) Fixed Reload
Sabre One 27 Mar, 2016 @ 1:17pm
Need proper scaling for small grids.
First of all. I would like to say I really like this mod, it's simple, clean and with a few block limit mods we have on our server. Has already made PvP a far more intresting propsect then simply "I will just add 20 more guns then you". However, there seems to be a issue with the small grid scaling of weapons. Mainly things like the Little David which is the exact same gun as the large grid one. Why we can hand enforce this on the server, I think it would be easier to simply remove or properly scale them to small grids. Since we do not have the capability of specificly setting which grid it is limited on.

I purpose a few options.

1. Remove any none-scaled weapon from small grid selections.

2. Slice the damage output to 1/4th of the bigger scale ones.
Last edited by Sabre One; 27 Mar, 2016 @ 1:19pm
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Silencer Ren  [developer] 2 Apr, 2016 @ 8:03pm 
Some decent ideas, I'll consider doing something like it.
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