ARK: Survival Evolved

ARK: Survival Evolved

Thieves Island
TheAlchemist  [developer] 19 Sep, 2016 @ 1:22pm
OFFICIAL BUG THREAD
Put all your bugs here

NAME OF BUG
WHERE YOU FOUND IT (GPS location)
YOUR PC SPECS
HOW OFTEN IT HAPPENS (only happened once, happens all the time etc)

Doing it like this will help us pinpoint and nail all these nasty bugs.
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Showing 1-15 of 398 comments
Meep 21 Sep, 2016 @ 4:40am 
Name: Floating Texture
Zone: Sufferage
Coordinates: X: 15339, Y: 206009, RY: 1.30, RP: -57.77
Reproduce: Appears upon appoarching Floating Island in Sufferage

Equipment: MSI Gaming 970, MSI R9 290x Afterburner, AMD FX 8350 8Core Vishera, 2x4GB G.SKILL Ripjaws X Series, Cosair H60 Water Cooler, NZXT 1000W PSU

Image:
Up close: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=767412967

Afar Off: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=767415846
Last edited by Meep; 21 Sep, 2016 @ 5:15am
Meep 21 Sep, 2016 @ 5:14am 
Name: Cave Ejection Bug
Zone: Racania Beach
Coordinates: X: 248722, Y: 54591, Z: -14331, RY: -83.68, RP: 11.97
Reproduce: Entering the cave and walking on land and swimming through parts of the water will push you to the top of the mountain or cause you to fall from the sky, leading mostly to death and inaccessibility.

Equipment: MSI Gaming 970, MSI R9 290x Afterburner, AMD FX 8350 8Core Vishera, 2x4GB G.SKILL Ripjaws X Series, Cosair H60 Water Cooler, NZXT 1000W PSU

Side note: Upon entering this cave, to the left is a crevice under the water, which allows for players to swim under the world and in some spots, allows for building. (I assume this spot is for future expansion of the cave system.) If you could place a boulder in this spot to block access, would be much appreciated to the populace.

Image:
The Cave: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=767420802

Under World Access: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=767425773
Last edited by Meep; 21 Sep, 2016 @ 5:15am
Meep 21 Sep, 2016 @ 6:23am 
Name: Flyer Clusters / Attraction Points
Zone: In between Recania Beach & Monster Island
Coordinates: X: -1561, Y: -475, Z: 705, RY: 13.53 RP: -30.40
Reproduce: Flyers will naturally fly to this point, gather, leave momentary in the same direction and turn around to return back to this attraction point.

Equipment: MSI Gaming 970, MSI R9 290x Afterburner, AMD FX 8350 8Core Vishera, 2x4GB G.SKILL Ripjaws X Series, Cosair H60 Water Cooler, NZXT 1000W PSU

Image:
Flyers Attraction Point: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=767444024


Meep 21 Sep, 2016 @ 7:03am 
Name: Clip-able Rock Outcrops Amongst Shorelines.
Zone: Shoreline of Recania Beach
Coordinates: X: 117501, Y: 20959, Z: -6452, RY: -104.35 RP: -19.35
Reproduce: While the objects disappear and reappear upon moving around the area, all but the big boulder is clip-able along the left and right sides of the shoreline.

Equipment: MSI Gaming 970, MSI R9 290x Afterburner, AMD FX 8350 8Core Vishera, 2x4GB G.SKILL Ripjaws X Series, Cosair H60 Water Cooler, NZXT 1000W PSU

Image:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=767457945
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=767459147
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=767458601
TheAlchemist  [developer] 21 Sep, 2016 @ 10:24am 
This is excellent thank you so much...will get on it tonight
The Crow 22 Sep, 2016 @ 11:14am 
i'm getting this structure in the crown-like floating island :) is only visible from the top just pics with high res text and low settings to see it better but is visible in all settings from low to epic

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=768051249

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=768051378
TheAlchemist  [developer] 22 Sep, 2016 @ 11:20am 
can you guive me the GPS coords so I can check this out. I've gone to SufferAge *(the crown like floating island ) and there is nothing there in the editor or in game for me. but if you send me the GPS coords in game. I can take a closer look for you
Meep 22 Sep, 2016 @ 11:25am 
GPS: 75.7, 51.9 - Must be viewed from above. You can walk on it. Unable to build on it.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=768060729
Last edited by Meep; 22 Sep, 2016 @ 11:27am
The Crow 22 Sep, 2016 @ 11:28am 
75.7 - 51.9 :)
The Crow 22 Sep, 2016 @ 11:29am 
also over that wall of the island there are a few edges 76.1 - 51.4 and 76.4 - 51.6
TheAlchemist  [developer] 22 Sep, 2016 @ 12:01pm 
I'll check it all out tonight for sure
thank you so much for the feedback
TheAlchemist  [developer] 22 Sep, 2016 @ 12:23pm 
I just looked in game on my lunch... I can't see anything. why can't i find this LOL
The Crow 22 Sep, 2016 @ 1:44pm 
they are only visible from above, they are remanent parts of a previous object mesh, so only the exterior face will have textures the rest will have an alpha channel over it, and as only are fragments of a solid object they are virtually bidimensional objects they only have X and Y coords, but not Z
they are "ghost" if you want to give them a name :3

when you or the modeler made the island, you used a bunch of objects (rocks maybe) to conform the body of the island, then you merged them in a solid one, but if you cut part of this objects to give them the desired shape, the vertex on the poligons of the mesh must be clipped and merged to the nearest edges of the other objects, or they will end as cracks or holes, or as in this case as blades :steamhappy:
TheAlchemist  [developer] 22 Sep, 2016 @ 2:26pm 
hmmm I don't remember ever doing that. but i will investigate more tonight for sure and THANK you for the awesome explanation
Meep 24 Sep, 2016 @ 7:46am 
Name: Spawns / Dino Count
Zone: Recania Beach, east of blue obelisk, other parts of the map.
GPS Coords: 46.0, 52.7
Reproduce: Leave server running for 8+ hours. No settings seems to affect spawn count (Dinocount, difficulty, offset, spawnweights, percentages, removal of all settings related to dinos, difficulty, offsets.)

Equipment: MSI Gaming 970, MSI R9 290x Afterburner, AMD FX 8350 8Core Vishera, 2x4GB G.SKILL Ripjaws X Series, Cosair H60 Water Cooler, NZXT 1000W PSU

Possible Solution: Lowering spawn counts map-side from 10 to 3 for land and 25 to 10 for water. Once lowered, server admins should be able to control dino populations with configs.

Image:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=769097168
Last edited by Meep; 26 Sep, 2016 @ 11:09am
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