Garry's Mod

Garry's Mod

AtmosphericHUD (Unintrusive Sandbox HUD)
 This topic has been pinned, so it's probably important
Arctic  [developer] 25 Mar, 2016 @ 1:35pm
Suggestions
Have any ideas? Want to tell me how to do my job? This is the place for you! All ideas and suggestions are appreciated and will be considered - within reason, of course.
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Showing 1-15 of 21 comments
Saevaragon 26 Mar, 2016 @ 7:04pm 
Maybe add a way to disable health regen via console command? to use the one already on workshop
Arctic  [developer] 26 Mar, 2016 @ 7:16pm 
There IS no health regen. You do not regen health.
Saevaragon 27 Mar, 2016 @ 1:17pm 
oh. ok i thought i seen it regen slowly, guess the health mod didnt update it properly when i changed it. thanks for feedback
azlo 30 May, 2016 @ 8:32am 
(if this is impossible, dont be a ♥♥♥♥ to me, im not good with coding myself) Could you add some kind of slide feature like black ops 3?
like how you sprint and press crouch and you slide?
It might be hard but i thought this would be a cool little feature
Arctic  [developer] 30 May, 2016 @ 10:28am 
Originally posted by Strider:
(if this is impossible, dont be a ♥♥♥♥ to me, im not good with coding myself) Could you add some kind of slide feature like black ops 3?
like how you sprint and press crouch and you slide?
It might be hard but i thought this would be a cool little feature
Sorry, but no, this isn't possible.

Or, rather, it's probably possible, but well outside what my mod's trying to do. Are you sure you have the right thread? I don't know why you would think that this is the right place for CoD sliding.

But, yeah it's probably possible but I doubt that anyone's willing to do it. Too hard. No animations.

:steamsad:
Reebs 23 Jul, 2016 @ 2:47pm 
Add an option to make the color becoming less and less saturated as you take more damage.
Jericho 27 Dec, 2016 @ 11:35am 
Originally posted by Ribbon 🎀:
Add an option to make the color becoming less and less saturated as you take more damage.
That idea is actually not completely retarded. I also found the red screen to be a little be annoying because dark maps basically become impossible to navigate sense red is a dark color.
Arctic  [developer] 27 Dec, 2016 @ 7:42pm 
Originally posted by Picturesque:
Originally posted by Ribbon 🎀:
Add an option to make the color becoming less and less saturated as you take more damage.
That idea is actually not completely retarded. I also found the red screen to be a little be annoying because dark maps basically become impossible to navigate sense red is a dark color.
Right. Let me see what I can do.
Arctic  [developer] 27 Dec, 2016 @ 8:09pm 
Originally posted by Picturesque:
Originally posted by Ribbon 🎀:
Add an option to make the color becoming less and less saturated as you take more damage.
That idea is actually not completely retarded. I also found the red screen to be a little be annoying because dark maps basically become impossible to navigate sense red is a dark color.
Okay! Done!
Jericho 28 Dec, 2016 @ 3:35pm 
I like how the color becomes less saturated but now it's a little hard to tell when you're actually taking tons of damage. Do you think you could make it where taking damage causes your screen to flash red and have it scale with the amount of damage you're taking. So for example. If I get shot once in the foot and it does 25 damage. That's a quarter of my health gone, it flashes deep red, then smoothy fades to my original screen (over the course of 20s) except it will be 25% less saturated. That way, you'll still get the suspence and effect of intense combat while not having to deal with a solid red screen unless you're actually taking damage that second.
Iz The Wiz 22 Jul, 2017 @ 8:44pm 
What about suppression?
Rin Satsuki 29 Nov, 2017 @ 7:50pm 
All I'm gonna ask is a way to possibly tone down the saturation in case of overheals. I have two mods that overheal me (The VJ Base Medkit entity which gives a whole million of HP on Pickup, and a 2000 HP Health Vial) And each time, It looked a bit more like I was playing the Chaos edition of a N64 game in terms of color schemes...In other words, I kinda thought I was gonna have a seizure (Just from the colors, not because of flashing), vomit, and think that I was actually high asf all at once.
ChillWhiteGuy 30 Oct, 2018 @ 10:45pm 
Make the mag hud element have more bullets on it so it dosent look so weird when firing a high cap mag
Locurafia 14 Feb, 2020 @ 10:34am 
Please change the saturation effect when you have more health than default, it is anoying when i take an admin health kit (Vj Base addon) and you see everthing in intensive colors. An idea could be: Make the edges of the screen turn white (or any color you like) as you receive more health.
Locurafia 14 Feb, 2020 @ 10:53am 
Cool idea: If you receive or you are close to someone what is being damaged, in you'r screen will start appearing blood stains, if the damage it's caused by fire or an explosion it will make black stains. (they disapear with time)
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