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Nahlásit problém s překladem
+80% melee damage resist
65% bullet resist
78% explsive resist
-50% headshot damage done to the player
-23% move speed
decapitates on killing blow
damage increas's everytime a enemys health gets lowerd by 10% (damage stacks up greatly)
when enemy is below 35% health attacks mini crit
-10% fire dam vuneribiity
can only do random mini crits
DARE nice and balenced
+35% knockback resistance
+50% overall damage resistance
-10% less speed when active
-stick to melee when using it
-10 base health
-40%longer weapon switch(or people will quickswitch and be inmortal)
-cant be used whit escape plan
removes shotgun for sheild
sheild makes u 30% resistance to explosives bullets and melee damage
the sword has a incease swing speed does the same dammage as a half healthed equlizer
but slower holster
and primary does less damage
If so. My suggestions. Shield should be bigger, and have some phases.
Overall: Own a rocket launcher slot
+ Gain 15% damage resistance to anything
+ You can shoot with shotgun or swing melee
- Movement speed is 10% slower
+ Gain 30% damage resistance to anything
- Cant shoot or swing when shield deployed
- 20% Slower movement speed
+ Gain 50% damage resistance to anything
- 50% Slower movement speed
These are great stats
Build rage by damage taken.
Upon full meter, active with mouse2 (except when cowmangler is out) and be able to get damage- and speedboost, crittresistance and a slightly shorter reload time.
Pros:+30%-50% damage resistance (based on % you health)
Cons:-15% slower switch speed