Space Engineers

Space Engineers

Warship Manager
 This topic has been pinned, so it's probably important
ZerothAngel  [developer] 16 May, 2016 @ 12:18am
Damage Control
This module simply highlights (enables "show on HUD") any block that is not at 100% HP. It only affects blocks visible in the terminal, so unfortunately, no conveyor blocks/tubes or armor blocks. Additionally, not all blocks in the terminal have a "show on HUD" switch.

And since this uses the game's "show on HUD" feature, your ship will, of course, need an antenna.

Commands to send to the the prog block as an argument:
  • damecon start -- Enables "show on HUD" on all damaged blocks. Keeps checking every 3 seconds. Disables "show on HUD" as blocks are fully repaired.

  • damecon auto -- Like damecon start but automatically shuts off when there are no more damaged blocks.

  • damecon stop -- Disables "show on HUD" on all blocks, stops the periodic checking. Be sure to stop this module eventually, as I can't imagine checking every block is very CPU-friendly.
You can check the status of the module by highlighting the prog block in the terminal. When it is active, it will say so.
Last edited by ZerothAngel; 16 May, 2016 @ 12:37am