Space Engineers

Space Engineers

Warship Manager
Showing 1-10 of 20 entries
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Update: 18 Aug, 2018 @ 12:04pm

Fix SubtypeName breakage.

Update: 18 Mar, 2018 @ 10:05pm

Keen's (old) gyro API was changed from rad/s to RPM. Adapt internal API accordingly.

Update: 12 Jan, 2018 @ 6:50pm

Fix breakage with 1.185.8.

Update: 17 Nov, 2017 @ 3:54pm

No longer needs a timer block for its PB.

Update: 16 Mar, 2017 @ 5:58pm

Fix breakage due to center of mass switching from Vector3D to Vector3I in "stable." Thanks, Keen!

Update: 10 Feb, 2017 @ 9:20pm

Updated the cruise control module. Now accepts "cruise reverse"

Note that the "stop" command no longer works. Use "cruise reverse" instead, it does the exact same thing.

Update: 4 Feb, 2017 @ 8:21pm

Fix any/all usage of deprecated & obsolete API as of 01.172.

Note that the script's "reference point" is now the ship's center of mass.

Update: 16 Oct, 2016 @ 10:29pm

Use different max gyro error for both reverse thrust and emergency stop.

If your ship takes a while to re-engage thrusters when doing a reverse thrust (or maybe doesn't re-engage them at all), try increasing REVERSE_THRUST_MAX_GYRO_ERROR a bit.

Update: 16 Oct, 2016 @ 9:43am

Minor PID rework to apply the things I've learned in From the Depths. Re-tuned gyro & thruster PIDs.

Update: 19 Aug, 2016 @ 6:43pm

Fixed for IMyBlockGroup changes.