Team Fortress 2

Team Fortress 2

Little Ivan
New stats?
You decide if it should be a skin or a new weapon all together
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Showing 1-11 of 11 comments
Pumpkin Person 17 Jul, 2016 @ 12:41pm 
New stats! And trying to make it a different play-style for Heavy would be cool. A lot of miniguns have the same basic play-style...
TdstealthNinja 18 Jul, 2016 @ 2:52pm 
Same though I am on team pyro, not because I don't like heavy just pyro needs weapons as well most like heavy are the same yet heavy has the sandvich to change his style pyro doesn't, anyway I would like a new weapon play style for heavy
Saint Alfonso 26 Aug, 2016 @ 8:09am 
It should be a new weapon. I'd like to see something like this:

Version 1:

+On Kill: 1.5 second uber
+5 health regen per second
-50% less max overheal potential (You can only be healed to 125% of your max health, or with the quick fix just 112.5%)
-Cannot be ubered regularly

Version 2:

+ Damage dealt fills a bar. Right click when it is full to recive bullets that mark enemies for death for 5 seconds on hit. Effect lasts 10 seconds, and it takes 500 damage to fill. Also during the effect, you heal 100 health instantly and are immune to all status effects.
-25% vunrebility to bullets
-This weapon mincrits when it would normally crit.

Dunno which one I like better. Maybe a mixture of the two?
TdstealthNinja 30 Aug, 2016 @ 12:41pm 
sounds cool
TdstealthNinja 30 Aug, 2016 @ 12:42pm 
Instead of immune to all status effects how about just somethning allong the lines of vacinator bullet resist
sumi 18 Sep, 2016 @ 2:08pm 
*Begins with -40% fire-rate at min. charge
*Each hit increases a bar which increases fire-rate by 5% up to a max of +100% fire-rate (from base -40%)
*At full charge, press Reload to activate a 100% crit chance uber for 6 seconds, as well as buff movement speed by +35%
-Only 2 bullets fired per ammo consumed (As opposed to the usual 4)
-50% Spin up speed
Jeighef 24 Sep, 2016 @ 12:00pm 
Stats!
+20% Rocket reistance
+25% damage increase
-25% less fire speed
-20% less fire resistance
-50% slower spin up speed
-10% speed decrease

Or something like this :steamhappy:
TdstealthNinja 25 Sep, 2016 @ 5:22am 
Cool I like that people are making ideas for this. It may not be added but it is still cool to see

Originally posted by TheRandomHat:
Stats!
+20% Rocket reistance
+25% damage increase
-25% less fire speed
-20% less fire resistance
-50% slower spin up speed
-10% speed decrease

Or something like this :steamhappy:
Positives
+25 max health on wearer
Dealing damage Generates Rage (same as the mvm upgrade)
When fully charged, press the Special-Attack key to activate knockback. (like the force-a-nature but the mvm upgrade is max)
On kill or assist with any weapon Fills the 'Rage" meter
While 'Rage' taunting: Gain invulnerable and full knockback resistance
Negatives
-100% maximum overheal on wearer
-16% slower spin up and down time
-40% move speed while deployed
Bass Trombone Guy 26 Apr, 2020 @ 9:56pm 
fires a single explosive slug round
50% slower fire rate
base damage 60
explosive damage 30
95% more accurate
40% slower move speed while deployed
40% slower rev speed
100% more ammo in reserves
while spun up 30% damage resistance
deals mini critz if you are set airborne due to explsoives ect
75% more air control
Pros:+hit 300 damage for charge "rage" (+reduced 20% damage taken to 5% damage on 6 seconds, but don't activate charge meter on there seconds)
+50% push forward resistance while deployed
Cons:-10% damage
-20% slower spin-up and off
No random crits
Last edited by DISPENSER__deena_des_fa; 11 May, 2024 @ 2:04am
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