Sid Meier's Civilization V

Sid Meier's Civilization V

Citadels don't steal land
 This topic has been pinned, so it's probably important
Scutlet  [developer] 7 May, 2016 @ 2:29am
UPDATES
This is a discussion where updates and/or progress on the mod will be posted. These updates can also be discussed here (Thanks captain obvious)!
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Scutlet  [developer] 7 May, 2016 @ 2:32am 
[STEAL NEUTRAL LAND UPDATE] I'm currently working on the 'Citadels steal neutral land'-feature, and am almost done with it. I've definitely spaghetti-coded the thing (it could've been done way easier), though it works. Just one more little bug to take care off and I can update the mod! (I will include an option to disable the 'Steal neutral land'-feature though, so that people who hate this feature can still enjoy the mod :steamhappy:)
Scutlet  [developer] 30 May, 2016 @ 11:13am 
[STEAL NEUTRAL LAND UPDATE] The "Steal Neutral Land"-feature is now LIVE! (This can be disabled again within the StealNeutralLand.lua file) :SocialPolicy:
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