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With the today's update, the AI interest towards siege workshops for building modded walls in minor settlements has been furtherly decreased.
In order for AI to be still able to build siege artillery weapons that come from siege workshops, when playing non barbarian factions, Balistas, Onagers and Scorpios are now unlocked by normal Lv2 barracks. Siege workshops still retain the ability to build more sophisticated weapons (giant, heavy and behive variants + Polybolos), for AI and for players who love the art of sieging hard province capital cities.
Please, go on reporting siege issues due to minor settlements' walls so that I can eventually elaborate another type of workaround.
Thanks for the time taken for reporting until now, this will make this mod better and better.
The fix should work because now, all 8m ladders and all 12m ladders don't have specific requirements anymore thus in a map where 12m walls may spawn, even if your troops appear with 8n ladders, these ones will work anyway.
- Player completes the necessary 3 siege researches to get to "Military Siege Workshop" Lv3
- Player finds Timber
- Player builds "Siege Workshop" in a minor settlement that owns a port
- Walls are built (with 3 artillery slots)
- Player is attacked at the same time from sea and land
- Player presses the "Fight on the battlefield" option
At this point, if you are unlucky, the Game Engine, which must select a map for the fight, picks up a wrong one, that is to say, the map of a settlement that is NOT adjacent to the sea
In this case, when the player starts the battle, the campaign will CTD.
I suggest to Quick Save using the button on the left, just before fighting the assault, and in case of crash to desktop, to play it in autoresolve or to disable the mod before playing it again. I would like to apologize for this inconvenient but the map selecton is not controllable by me and can't be controlled by any other modder as far as we all know.
This is the latest known issue that was in the endless list of problems that rised when we gave walls to minor settlements.I have no interest in keeping the "minor settlement" walling option active so it's up to you guys. If you feel unsafe then please tell me and I will exclude this functionality or eventually release a version of this mod which only works on garrisons.
Be aware that ALL mods about walls do have this same issue (and others like ladders for example) so at least you don't have the hastle to find a mod that makes it work xD
Cheers.