SEGA Mega Drive & Genesis Classics

SEGA Mega Drive & Genesis Classics

Robotnik Returns 2
TheCoddFish 19 Jul, 2016 @ 11:06pm
How to get Buisel, Sonic and the Bonus Levels...
Ive seen them before and you've mentioned them in your changelog but i have no idea how to get them...
< >
Showing 1-15 of 15 comments
Pacca  [developer] 22 Jul, 2016 @ 11:58pm 
That can't be done on here until Save File support is added to Sonic 2 on the hub. It only appears when a save file has been completed start to finish.
Pacca  [developer] 22 Jul, 2016 @ 11:58pm 
I may consider modifying the steam version to have a code or something to compensate...
TheCoddFish 23 Jul, 2016 @ 7:13pm 
but how? afterall, your computer...
Pacca  [developer] 23 Jul, 2016 @ 8:36pm 
When I get the chance...
TheCoddFish 1 Aug, 2016 @ 1:32am 
i am hoping that a new version of the hack can be created...

I would suggest Git but you're likely more used to Zenowhirl or your custom one :P
Pacca  [developer] 1 Aug, 2016 @ 10:16am 
What? Why would I start again from scratch? I have my files on the internet...
TheCoddFish 1 Aug, 2016 @ 8:21pm 
oh thank goodness...
TheCoddFish 1 Aug, 2016 @ 8:22pm 
i was thinking that you lost the files when your computer crashed but you obviously backed it up...

smart move :steamhappy:
TheCoddFish 7 Aug, 2016 @ 10:46pm 
Okay... i tried the s2 level select code but it didnt work... what is the code and way to activate?
Pacca  [developer] 7 Aug, 2016 @ 11:57pm 
It isn't a code. Read the change notes for a hint.
TheCoddFish 8 Aug, 2016 @ 1:09am 
The unused merry meadow act 2 is wierd...
TheCoddFish 27 Apr, 2017 @ 7:30pm 
Okay, so i discovered a crash at Mech Sattelite Zone with Buisel- One of the lines of code executed redirects to a trap.
Pacca  [developer] 27 Apr, 2017 @ 9:46pm 
What were you doing when it crashed? Can you reproduce the crash?
TheCoddFish 29 Apr, 2017 @ 3:30pm 
I used level select to get to Mech Sattelite 1 (yes, i found the unused act 2) and jump-dashed around a bit. i was above the first slope in the level (before the loops) when the game crashed.
the screenshot is here: https://steamhost.cn/steamcommunity_com/profiles/76561198051364185/screenshot/799796759764410020
TheCoddFish 29 Apr, 2017 @ 3:38pm 
Ah. I think it might be a problem with Buisel and Debug mode (yes, it is functional with Sonic and Buisel). Got a similar crash at the same stage after trying to jump-dash after using debug with Buisel.

Since i suspect that Debug mode isn't an intended feature, i think the right course of action would be to disable it in some way.
< >
Showing 1-15 of 15 comments
Per page: 1530 50